Post-Apocalyptic Art Thread

Sure... HERE it is.

Here's a much older post-apocalypse map of mine (I really don't have that many post-apoc products, just a handful). This one was called Post Apocalypse Motocross - I imagine it like something you could find in a Mad Max world.

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Very cool, I posted this and a link to your drivethrurpg selection at our discord server, twitter and facebook group. Nice stuff! WM
 

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The Swamp Mound of Doom
Big art from Muddy Mayhem, an adventure included in our free or ‘Pay What You Want’ Quickstart Rules for The Mutant Epoch TTRPG


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Take cover! It’s a Winged slasher!
Peril’s in the ruin studded swamp. Art from Muddy Mayhem, for The Mutant Epoch TTRPG
The Mutant Epoch Quick Start Rules

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Cyborg
This cyborg is on its way to Prosser WA, U.S.A. 🇺🇸 as she snuck into a mail order bundle!


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Zip line Ride from Hell
Muddy Mayhem, an adventure included in our free or ‘Pay What You Want’ Quickstart Rules for The Mutant Epoch TTRPG


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Samson the Slugger
This cyborg is one of 8 pre-generated characters included in Muddy Mayhem, an adventure included in our free or ‘Pay What You Want’ Quickstart Rules for The Mutant Epoch TTRPG


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Jen-Gun13 is the cyborg lady from the front cover of the Mutant Epoch Quick Start Rules book. You can play her as one of 8 pre-generated characters included in Muddy Mayhem, or your own TME adventure.

Grab your free PDF book now while supplies last!
https://www.outlandarts.com/qsr.htm
 

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Retrospective time!

I picked 9 that were drawn in 2022 and stuck them on a gird. Anyway, thanks all of you for the best year for The Mutant Epoch RPG so far, and a big shout-out to all of you who have been Epochians since the early days. Also, a huge welcome to all you new arrivals. Thanks for supporting an indie game designer and artist!

There is much, much more coming for 2023 so stay tuned to this space for art, updates and post-apocalyptic gaming goodness. And let's all hope this brutal gaming genre stays as just that, a friggin' game!

Happy New Year!

Sincerely, William McAusland

#illustration #inkart #art #rpgart #postapocalyptic #mutantepoch #outlandarts #outlandsystem #rpg #ttrpg #williammcausland #gameart #indiegame #mutants #mutated #artvartist #artvartist2022 #topnine #top9 #top9of2022
 

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Happy New Year from Outland Arts!

Vat Brain, a work in progress for a new character type from the upcoming Mutant Epoch Expansion Rules, for the cover art.

As mentioned back in 2021 with the ‘digital being’ art, I'm doing all the cover characters as separate illustration to make them PC or NPC characters available at release. Sadly, that huge book is still a few months out but we are making excellent, daily progress and working on no other projects for the Mutant Epoch, except rebuilding the lost mailing list for our Outland Arts Insider Newsletter.

All the best to you and yours in 2023!

Will
--
William McAusland
Creative Director
Outland Arts / The Mutant Epoch RPG / Fantasy Clip Inks/ Handcrafted Dungeons


"Putting YOU in the Game"
 

And now back to some art from the Mutant Epoch's Quick Start Rules. These are a few more of the ready to play, pre-gen characters for the included adventure, Muddy Mayhem....

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Krank the Crusher

With shell covered skin, 4 arms and a venomous bite, this former work slave is one tough first rank excavator. Just 1 of 8 pre-generated characters included in Muddy Mayhem, an adventure included in our free or ‘Pay What You Want’ Quickstart Rules for The Mutant Epoch TTRPG

The Mutant Epoch Quick Start Rules

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Shokka the Sinful Another fine freak and one of the pre-gen player characters for Muddy Mayhem. The Mutant Epoch Quick Start Rules


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Rusty the Reckless, a pure stock human excavator featured as a pre-generated, ready to play digger in Muddy The Mutant Epoch Quick Start Rules


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Andy the Annihilator This pure stock human was featured on the Quick Start Rules cover with shotgun in hand. The Mutant Epoch Quick Start Rules


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Melissah of Mudville This spine covered mutantess is ready for adventure in the swamps to the east of Sandbarra. Add her to your team as one of 8 pre-generated characters included in Muddy Mayhem, an adventure included in our free or ‘Pay What You Want’ Quickstart Rules for The Mutant Epoch TTRPG The Mutant Epoch Quick Start Rules


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Billi-Bubba the Mutant This is the green mutant from the cover of the Mutant Epoch RPG Quickstart Rules. He used to be a farmer until the incident, and due to debts, joins the crew of the pig transport raft. Play these fellas in Muddy Mayhem: The Mutant Epoch Quick Start Rules

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https://www.outlandarts.com/Quick S...uick-Start-Rules-TME-8-pre-gen-characters.pdf
 

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More art from The Mutant Epoch Quick Start Rules...

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Billi-Bubba original sketch. So this is as far as I drew these fabulous freaks before I painted them in photoshop. I work tighter these days.The Mutant Epoch Quick Start Rules

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Andy the Annihilator Original Pencil concept. Huh, look at the bone plates on his head. He started off as a mutie.Design graphite for the cover of the Quickstart Rules for The Mutant Epoch TTRPG

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Graphite drawing of Jen-Gun13 from the cover of our free or ‘Pay What You Want’ Quickstart Rules for The Mutant Epoch TTRPG

So now we’re going to take a look at the art from another of our older published books for The Mutant Epoch RPG: Excavator Monthly Compendium
260 pages
Print Version $26.99 at Amazon.com
Or PDF $11.99
Get all six copies of Excavator Monthly Magazine in one book! Each article, relic, mutant beast, non-player character and other feature has been placed into categories within this hefty tome. Never forget a copy again. Both game masters and players of The Mutant Epoch role playing game can carry all the magazines in one handy book and quickly flip to any resource with ease. Excavator Monthly Compendium includes:
● 27 Nasty Mutant Creatures● 13 Potent Relics● 6 Alternate Character Generation Methods● 2 New Skills: Acrobatics and Archery● 12 Non-Player Character Friends and Foes● 162 Illustrations● 9 Assorted Articles● Short Story: Demon in the Depths● 10 Game Master Only Articles● 8 Players Perspective Articles● 4 Treasure Tables● And much more!Learn more about this 260 page source book here: The Mutant Epoch:: Excavator Monthly Compendium... All Six Magazine Issues in One Book!

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Recording Your StatsUsing the Outland System, a gamer records the eight basic stats for a Mutant Epoch RPG character. Endurance (which is also your hit points), Strength, Agility, Accuracy, Intelligence, Perception, and Appearance.There are several new ways to generate characters in the Compendium, check ‘em out here:The Mutant Epoch:: Excavator Monthly Compendium... All Six Magazine Issues in One Book!


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Liquid Flesh Healing Compound is sprayed on an excavator’s injury.

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SpiderborgThis was the cover art for issue 1, and included as a grayscale image inside the compendium with their stats and write-up. These can be npcs or a playable character ‘race’. Learn more about this 260 page source book here: The Mutant Epoch:: Excavator Monthly Compendium... All Six Magazine Issues in One Book!
 

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Cover Art for The Mutant Epoch RPG Expansion Rules

Photoshop painted over several graphite drawings. No Ai imagery (so called ‘Ai art’ it wasn’t even used yet when I started this image!). In the foreground, we have a Mutorg adventuress with a spike thrower arm growth and the new mutation of energy orbs (see page XR-243). She’s also fitted with a cybernetic eye and combo weapon arm with robotic hand and MK3 laser carbine (pg. XR-410), plus retractable razor sword built into the same implant. Behind her is a mysterious figure in advanced combat armor holding a digital being character. It could be a man or woman, a synthetic human, perhaps even an android, which is also a playable character in these new rules. The blue hologram is a digital being’s persona, which rises from the relic clad warrior’s palm emitter, an ancient device that currently houses her entire consciousness. This inanimate new character type will be seeking an upgrade to some other bodily construct if she hopes to do more than hack some doors and computers or shoot the odd lightning bolt. In the background from the left to right is an abomination, a plantoid (with goalie mask) and finally a unique, self aware robot who looks ready to dominate the ruin landscape if only it can find enough power cells to keep up with its meaty companions. WM

The Mutant Epoch
Expansion Rules


530 pages, 1220+ illustrations

Buy PDF $19.99 at DriveThruRPG.com

Print Softcover Version $39.99 at Amazon.com

or in the Amazon UK https://www.amazon.co.uk/dp/0994923791
or in the Amazon ca https://www.amazon.ca/dp/0994923791
Buy Hardcover Book $52.99
or SoftcoverPrint at DriveThruRPG.com

View Demo | Art Gallery



And some detail and other shots including the book with the type on it.

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And now for a series of inks from the Mutant Epoch Expansion Rules Book, grab your popcorn and enjoy! WM

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New Epochian Character Types, Grayscale

From page 1 in the print book, or page 531 in the PDF variant of The TME Expansion Rules, this full page group shot was done with gray and white colored pencils and a bit of acrylic paint on gray acid free paper. From left to right we have a half muto-harpy flying in the background, a parasite adhered to its human host, a projection of a digital being, a mutorg and standing in front of him a is a half skullock she-digger. Also in the background is a tree derived plantoid veggie-sapien, and finally on the far right, a unique, self aware robot character.

You can play these freaks using the new rule book.

Grab the PDF or the print copy today! This is a 530 page book folks, with over 1200 ink drawings inside. Check it out at our site https://www.outlandarts.com/expansionrules.htm

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Post-Apocalyptic oddities
Yet More Mutant Epoch Freaks from the new Expansion Rules book. This ink image is from page 9 and from left to right shows a bestial human bat lady, a parasite on the ground without its host body, a vat brain in a crab legged walking machine, an android warrior on guard behind them. In the background is an abomination. Seated and getting repaired is a rebuilt human character. Rebuilt are sort of like cyborgs but made useful to their community by being augmented from scrap and junk, often by some weirdo called a junk doctor. and have a pretty tough life in an already screwed up, dangerous world.
Regards, WM



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Ruin Explorers!
Size and weight table art for The Mutant Epoch TTRPG Expansion Rules, page 21. Ink on acid free paper.
The Mutant Epoch RPG Expansion Rules


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Character Starting Age
Art from page 20 of the new TME RPG Expansion Rules. Most characters start at age 17+1d8 years old (18 to 25).
 

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Here is a series of ink illustrations for the pre-game castes from the The Mutant Epoch RPG Expansion Rules, released last October.

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Aeronaut
This character served aboard an airship and took on the caste title of aeronaut. So too, he or she gained considerable knowledge of their own region, having visited most barter towns, digger forts, trade outposts, farming villages and any sprawling slum cities which might exist in the area. Likewise, this balloonist has memorized the details of the terrain below their vessel, including the rivers, old war zones, ruin sites, swamps, impassable mutant forests, and treacherous mountains and badlands.


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Animal Herder
These folks are also referred to as herdsmen, shepherds, cowboys, and goat-herders, and refers to individuals who live a semi-nomadic lifestyle in a tribal or clan-based community. They guide their herds from pasture to pasture, often over great distances and move with the seasons, always in search of fresh grazing land, water and seclusion. It is a hard life, full of perils, privation, exposure to extreme weather, and unending labor. A herder must fend off all manner of predator and raider, as well as contend with the hostility of settled farmers. https://www.outlandarts.com/expansionrules.htm


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Blacksmith
Characters with this talent will always find work, and like medics, are often spared when taken prisoner as their services are in such high demand. They are often powerfully built, able to endure long hours at their craft, and produce remarkable, highly valued items.


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Bounty Hunter (suggested by Matthew Fisher)
Members of this caste are typically feared and distrusted — until their services are called upon to track down true villains or deal with some terrible foe that townspeople or local authorities can’t cope with on their own. This is one of the few pre-game castes that might remain the character’s day job once game play begins, and indeed, a whole adventure party could make their living as wandering bounty hunters, going from community to community tracking down criminals, dissidents, and marauding mutant monsters. From page XR-14


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Bunker Dweller
Long ago, prior to the final wars, many corporations and government agencies built secret, self sustaining underground bunker complexes. They used these bases to house their technicians, politicians, corporate elites, military officers, and soldiers, along with the families of these essential personnel, in safety.

From the Mutant Epoch RPG Expansion Rules Book section on pre-game castes. What did your player character do before the game started?

https://www.outlandarts.com/expansionrules.htm
DriveThruRPG
https://www.amazon.com/dp/0994923791
 

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