post-apocolyptic
Being a huge fan of the genre, ever since red dawn and road warrior, I have a few ideas on the subject.
If you want post-apocolyptic, just after, twilight: 2000 or price of freedom. Great games. Aftermath by FGU was okay. Merrow project was brilliant, but the system was number intensive. Blooddawn has the best equipment list for this genre I've ever seen. A must-have.
I noticed no one mentioned car wars.
If you want rapture-type end of the world stuff, The End is great. Rapture is okay. Kult can certainly be used in this vein.
Lastly, mutants: there's so much material out there for this topic, I'm not sure what to tell you. There's a great french game called polaris. Dealt with very mature themes however (sterility, enslavement, etc.).
Movies: 28 days later, night of the comet, road warrior, the beach, the arena, robotjox,
boy and his dog, red dawn, terminator, the list goes on.
And don't forget 12 monkeys.
Spycraft has a book called battlegrounds and one of the chapters is dedicated to this very theme. Just in case you're using that rule system.
- jim pinto
(fluidsum.blogspot.com)