Post your set piece battle pics!

Wow, I would say, "that's just wrong", but I gotta give mad props for the creative use of non-gaming items for use in a gaming environment. It's a shame there isn't a gamer awards that awards gamers for their ingenious thought processes, I would nominate this in a heartbeat. :)

Heh, no no, I Photoshopped that a few years ago as a joke. Here is the original pic (I just pulled it off the web, so maybe it belongs to someone here)...

foodgame1.jpg
 

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Dude, that's damnable behavior, you should be ashamed of yourself.

Now, go sit in the corner, and contemplate your actions. Oh, and you are grounded from Mt Dew and Cheese Puffs for a week. :lol:
 




I've got to ask the question, is the effort worth it? I can certainly relate to building a set piece for a big encounter, but do you use them all the time?

My group went maptools and a projector over a year ago and I don't think we'll ever go back. It's just so darn easy to draw a map, even on the fly, drop some stuff on it and go. The set pieces look like a ton of effort and either limited reusability, or everything starts to look the same. How long do they actually sit on the table vs time spent being put together?

I'm not looking to start a war here, I just don't know that I see the value and I want it explained to me. We tried it a couple times and my players spent more time knocking walls down than moving their minis.
 


I've got to ask the question, is the effort worth it? I can certainly relate to building a set piece for a big encounter, but do you use them all the time?

Absolutely worth it. The look on my players' faces when I set out the two floating islands was priceless. It really made it an encounter to remember.

I also draw up poster maps for some of my games; I have a giant sheet of 1" graph paper, so drawing things out in advance is a great time saver (at the table, anyway), and it lets me make the map look really nice. Usually when I do it, it's only for a very important fight, so it tends to be a longer battle. Or at least a more important one.
 

I've got to ask the question, is the effort worth it? I can certainly relate to building a set piece for a big encounter, but do you use them all the time?

My group went maptools and a projector over a year ago and I don't think we'll ever go back. It's just so darn easy to draw a map, even on the fly, drop some stuff on it and go. The set pieces look like a ton of effort and either limited reusability, or everything starts to look the same. How long do they actually sit on the table vs time spent being put together?

I'm not looking to start a war here, I just don't know that I see the value and I want it explained to me. We tried it a couple times and my players spent more time knocking walls down than moving their minis.

Yes, I think it is. The fort in my pic is pretty modular, so it's easy to set up. Took maybe 10 minutes, then maybe 10 more minutes using my wet erase markers to draw in certain terrain features and put in the buildings. I love the 3D feel to the game, plus it helps give the players a feel of the scale better than a projector/maptools.

Plus, the fort in my pic can double for a village/town wall, or be used for Oleg's Trading Post in Kingmaker 1, and a few other places as well.
 

I'm not a big fan of them myself. But we can still be genuine gamers and use them on the table without eating them....

foodgame.jpg

Monster: Cheesy Worms
Number Appearing: 1 bag
Special Attacks: Addictive Ingestion. Once one has been swallowed resistance to consuming more becomes difficult. Thirst. Try eating a bag without taking a drink. Just try it. Orange Dust. Once a Cheesy Worm is touched in melee combat the stuff just gets everywhere. Works as Dust of Appearing.
 

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