D&D 5E Powerfull ROGUE ???

I will admit I did look. I am horribly gullible.
And to respond to your scenario. If you actually wrote out these 2 characters, defining what each had. You would quickly find out the rogue is in over his head.
 

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sorry, don't know what you're talking about. i can't find the correct page number, but i'm 80% sure this is how the game is played.


And I am 100% sure that the moderation staff does not look kindly on making things difficult for someone who's looking for information in good faith. So, please stop. Thanks.
 


A 20th-level character who cooperates with getting kited to death? How did someone that stupid survive levels 2-19?

He could Ready an Action, so that when the rogue attacks, the barblock instantly returns fire with an attack spell, or a charge attack. He could set fire to the crates, and the building that they're in; if the rogue stays in the burning building, then the rogue will eventually die. He could leave the building (as Elvis did).

He could smash all the crates, possibly finding healing or power-up items. Wait, wrong game.

Dumb ways to die, so many dumb ways to die...
 

I'm not saying that it's wrong, but

Move-Hide-Sneak Attack
Move-Hide-Sneak Attack, repeat...

is a very 4e style of play. My understanding of stealth in 5e is that you can't hide from someone who knows that you're there.

The rogue could hide and get sneak attack on a barbarian, but in doing so would reveal his presence and location. He could move to another location and attempt to hide, but if the barbarian watched him walk over to behind a crate and crouch down, the barbarian would probably laugh and put an axe in his head.
 


My suggestions for the OP:
1. Treat hiding in combat as a contest, ie rolled stealth vs rolled perception. DMG suggests this actually.
2. Impose disad on hiding mid combat. This is quasi-supported by MM tweet earlier this year about rehiding in the same location more than once. Essentially, once the element of surprise is lost and the enemy knows you're around, it's difficult to rehide.
3. Don't give adv for using the same peekaboo tactic every round. First time, sure. After that, the enemy is watching for it; no adv or rule on a case by case basis.

I was very surprised rogues got hiding as a bonus action. I actually think that is the root of the problem. If you remove hide from cunning action, all the issues evaporate, because hide carries a big opportunity cost. Or ... perhaps hiding in combat isnt included as a bonus action, but out of combat is Ok. So rogues are still good at sneaky escapes, getting into initial position etc... but once the fight starts, you dont get the every round peekaboo snipers.
 

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