d20wEditor
First Post
Hi all,
This week's issue has an interview with Ed Stark, the Design Manager of the D&D game at Wizards, on the controversial Book of Vile Darkness.
Steve Miller has another installment of his world-building column in which he talks about alternative rules for holy symbols and details a magic-using merchant prestige class.
Columnist Matt Forbeck lays out an alternative armor- and hit-location subsystem for d20.
My editorial looks at the Book of Vile Darkness as a DM's gaming aid: Is it good, bad, or vile?
Plus, there's a Villainy Unbounded article on the evil Cult of the Flayed God (usable in a number of settings and genres) and two reviews, including one by ENWorld's own Alan Kohler of the Monster Manual II.
Of course, you need to subscribe to read the entirety of this issue; please go to www.d20weekly.com and check out the site.
Thanks all and take care,
Dale Donovan
Editor, d20 Weekly.com
This week's issue has an interview with Ed Stark, the Design Manager of the D&D game at Wizards, on the controversial Book of Vile Darkness.
Steve Miller has another installment of his world-building column in which he talks about alternative rules for holy symbols and details a magic-using merchant prestige class.
Columnist Matt Forbeck lays out an alternative armor- and hit-location subsystem for d20.
My editorial looks at the Book of Vile Darkness as a DM's gaming aid: Is it good, bad, or vile?
Plus, there's a Villainy Unbounded article on the evil Cult of the Flayed God (usable in a number of settings and genres) and two reviews, including one by ENWorld's own Alan Kohler of the Monster Manual II.
Of course, you need to subscribe to read the entirety of this issue; please go to www.d20weekly.com and check out the site.
Thanks all and take care,
Dale Donovan
Editor, d20 Weekly.com