PrC Multiclassing Arcane Archer and IOoB broken?

sword-dancer

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Is Multiclassing Arcane Archer and Initiate Order of the Bow unbalanced?
A player in another Campaign had multiclassed the PrC, started with Fighter/Wizard.
His goal was to build a "perfect" Archer and I know he didn`t go PG or munchkin.
But after the description i get the feel this two classes are together unbalanced.
I`m right or wrong and why?
 
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Well, it might help if you said why you thought the combination was broken. Nothing immediately springs to mind as to why it would be so unbalancing.

There really isn't that much synergy between their class abilities that I can think of. Arcane archer frankly I always thought was a bit underpowered, though the always + arrows is a nice ability.

OoBI is a very nice class and does make for an extremely effective archer. Personally, I'd rather pair it up with Deep Woods Sniper than AA, but that's not a bad choice. I just hate elves.
 

I don't think so.

The Arcane Archer is hardly unbalancing and the Order of the Bow Initiate, while surely a strong Archer PrC, is also well within limits.

There is nothing exceptionally broken gained by combining the two.

The combination still doesn't get on equal odds with a pure spellcaster archer... ;)

Bye
Thanee
 

AA is a 'one-trick pony', as someone called it on another thread. My arcane archer/deepwood sniper can hit stuff a extreme ranges, but would have trouble hitting a building with a sword. You have to weigh the weaknesses against the strengths.

AA is the only way to have a viable archer in 3E, unless you have party members that are always willing to pump you up with greater magic weapon (which can be dispelled). Considering that magic weapons are a commodity (it is impossible to adventure per the standard rules and setting without magic weapons at the appropriate levels), I felt that AA/deepwood sniper was the only way to make a viable master of the bow. OoBI was weak/pointless in my mind. Combat archery was the only useful ability.

-Fletch!
 

mkletch said:

AA is the only way to have a viable archer in 3E, unless you have party members that are always willing to pump you up with greater magic weapon (which can be dispelled). Considering that magic weapons are a commodity (it is impossible to adventure per the standard rules and setting without magic weapons at the appropriate levels), I felt that AA/deepwood sniper was the only way to make a viable master of the bow. OoBI was weak/pointless in my mind. Combat archery was the only useful ability.

-Fletch!

Well, you're the first person I've ever encountered who has described OoBI as weak and useless. In addition to the sneak attack dice (up to 5d6) they get Imp Wpn Spec and focus (another +1/+2 hit/dam) can add their wisdom bonus (with the Zen archery feat) to their to hit rolls, don't draw AoOs from firing their bows and get to flat foot an opponent as a full round action (effectively guarenteeing their sneak attack damage) with Banked shot.

Their good saves (will, ref) buff, the weak saves from the fighter. They have a better HD d10 vs D8 (for AA) and don't require BAB sapping levels of Mage (which also further hurt their HP).

Finally with AA's + arrow ability, in my experience is frequently about +1 too low to affect monsters at their level.
Granted the OoBI's skill points/skill selection sucks, but it's no worse than most pure fighter types.

With regards to GMW, yes, it can be dispelled, but rarely is and it can be recast. If it is, most opponents that can do that don't have DR, so GMW isn't necessary against them. Also any party which isn't willing to cooperate to the extent of casting GMW at least once a day for the archer (or doesn't have someone capable of casting it) is not going to survive very long.

I have run two OoBI archers in 3e and nobody ever called them "weak/pointless" if anything they were accused of being too effective.
 


Heh.

Hmm... are Psions spellcasters? Not really... Guess I've discriminated the poor Psions again (and there I chose a neutral term, which would work for them all... Clerics, Psions, Wizards, etc). :D

Bye
Thanee
 

Rackhir said:
Well, it might help if you said why you thought the combination was broken. Nothing immediately springs to mind as to why it would be so unbalancing.
.

I got the impression from the discription of the Combo.
Since i don`t own S&F, but after skipping OOBI and the duellis are the only two i liked.
 

How about the combination of Forsaker and DWS? Sure, you don't hurt the bad guy more with those + something arrows, but because Forsaker can be taken early (2nd level for human fighters, 4th for human other and demihuman fighters), you can get most of the benefits from DWS when you reach 20th level.

Also, your arrows can always penetrate DR, even in an anti-magic zone.

The loss is, of course, not having the DWS's 2? spell-like abilities.
 

Rackhir said:

Granted the OoBI's skill points/skill selection sucks, but it's no worse than most pure fighter types.

I think the rationale for the fighter's skill points/selection is "who needs skills when you can dish out 100 points of damage per round?"

Which makes a certain amount of sense....
 

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