So first some brief background information: I'm reintroducing the concept of a "Critical hit range" because it makes it easier to stack things like weapon enchantments, this feat, and the Champion's Improved Critical feature.
Precise Strike:
13 Intelligence
You know enough anataomy to be able to aim your strikes for crucial points to maximize damage. As a result your critical hit range increases by your Intelligence modifier.
Revised:
Precise Strike:
13 Intelligence
You know enough anataomy to be able to aim your strikes for crucial points to maximize damage. As a result your critical hit range for melee attacks increases by your Intelligence modifier.
Thoughts?
Precise Strike:
13 Intelligence
You know enough anataomy to be able to aim your strikes for crucial points to maximize damage. As a result your critical hit range increases by your Intelligence modifier.
Revised:
Precise Strike:
13 Intelligence
You know enough anataomy to be able to aim your strikes for crucial points to maximize damage. As a result your critical hit range for melee attacks increases by your Intelligence modifier.
Thoughts?
Last edited: