EntropyDecay
First Post
Two rules question situations came up in our last session:
1. Precision damage:
One player has a fighter/duelist [the DMG version] whose character gets the +1d6 extra damage class feature. Like the extra damage from a flaming sword this 1d6 won't get multiplied when scoring a critical hit. Right?
What happens when she uses her Whirlwind Attack feat? Is it possible to use a precision based bonus when attacking all spaces around your character in one round or do you get the extra 1d6 only for your first square? At what situations can't she use the bonus damage ability (besides her opponent being immune to critical hits)?
2. Grappled when stunned:
The description of being stunned says that you can't take any actions. What happens when an opponent tries to grapple you? Do you make a grapple check to resist his attempt? Is this reaction to a situation an "action"? Do you get your grapple checks to oppose his grapple checks when your enemy tries to damage, pin,... you?
Entropy
*confused*
1. Precision damage:
One player has a fighter/duelist [the DMG version] whose character gets the +1d6 extra damage class feature. Like the extra damage from a flaming sword this 1d6 won't get multiplied when scoring a critical hit. Right?
What happens when she uses her Whirlwind Attack feat? Is it possible to use a precision based bonus when attacking all spaces around your character in one round or do you get the extra 1d6 only for your first square? At what situations can't she use the bonus damage ability (besides her opponent being immune to critical hits)?
2. Grappled when stunned:
The description of being stunned says that you can't take any actions. What happens when an opponent tries to grapple you? Do you make a grapple check to resist his attempt? Is this reaction to a situation an "action"? Do you get your grapple checks to oppose his grapple checks when your enemy tries to damage, pin,... you?
Entropy
*confused*