Broadly speaking, looking at such factors as:
1. The Fractured Fanbase we have today
2. Pathfinder's success/failure and how it affects the fanbase who didn't go with 4e
3. The Bleak Economic Outlook
4. 3pp's, and which ones are going with 4e versus Pathfinder/3.5/OGL versus those who choose to develop for any or all systems using copyright fair use protection
5. The PDF market vs. print.
6. Illegal downloads of PDF's, taking into account the economy and ability of people to buy legitimately to support their hobby.
7. DDI's success or failure, resulting in moving the game to an online environment or not
8. How that success or failure of DDI affects the bottom line at WOTC, which in turn affects their future development, balancing the bottom line vs. fanbase desires.
9. Th evolution of 4e, including but not limited to:
a. Miniatures-focused RPG gameplay, and it's acceptance/rejection
b. Evolution of powers, dailies, etc and cards used for them during gameplay
c. Some sort of potential merging/morphing of powers/dailies cards, miniatures, and some Magic type card game into DnD, making DnD some weird hybrid of MTG, DDI, and DDM with some RP icing thrown on top of it.
d. Adoption and develpment for 4e by 3pp's, which takes into account the GSL's eventual development and attractiveness to 3pp's.
10. MMORPG's
11. 4e's ability to attract new younger gamers over the next few years.
12. 3pp's overall success, including but not limited to:
a. Some going out of business
b. New ones springing up
c. Potential merger some of some 3pp's
13. Anything else I missed.
Mix all those factors into a big pot, stir it up, and predict the evolution of what 5e will look like. Broadly speaking, not on a feat or powers level, but more in an overall look and feel of the system level
We're not looking to hear about what you want it to look like. We don't want to see your ideal system. That's discussed in another thread (which inspired this one).
In other words, don't tell us what you want Santa Claus to bring you. Tell us what will actually be under the tree when you wake up in the morning. School clothes, underwear, black socks, and all.
Based on the factors outlined above in the Darwinian pool of primordeal gaming ooze, what 5e lifeform will emerge from it?
Try and separate your personal wants/desires/prejudices/biases/past experiences/disappointments, and just give us a cold methodical prediction.
Always keep this in mind with your prediction though: The most important consideration is the bottom line. That's just a fact of doing business, not a criticism of WOTC or any publisher.
Look at it from a business perspective, not a gamer's perspective.
I guess broadly speaking, i can see it going in one of 5 directions:
1. Back to a pen and paper based game, with miniatures and grid maps not so built into the game.
2. More online, which assumes the success of DDI.
3. A merging of Magic the card game into DnD through the dailies/powers component, Miniatures and some online component.
4. Nothing. 4e stays the default game due to lack of new development, due to lack of fanbase/revenues sufficient to make it worthwhile. the DnD license is applied to other projects, both inside and outside of WOTC/Hasbro, through some sort of licensing.
5. Some sort of OGL release.
Very interested in hearing your responses...
Thx
1. The Fractured Fanbase we have today
2. Pathfinder's success/failure and how it affects the fanbase who didn't go with 4e
3. The Bleak Economic Outlook
4. 3pp's, and which ones are going with 4e versus Pathfinder/3.5/OGL versus those who choose to develop for any or all systems using copyright fair use protection
5. The PDF market vs. print.
6. Illegal downloads of PDF's, taking into account the economy and ability of people to buy legitimately to support their hobby.
7. DDI's success or failure, resulting in moving the game to an online environment or not
8. How that success or failure of DDI affects the bottom line at WOTC, which in turn affects their future development, balancing the bottom line vs. fanbase desires.
9. Th evolution of 4e, including but not limited to:
a. Miniatures-focused RPG gameplay, and it's acceptance/rejection
b. Evolution of powers, dailies, etc and cards used for them during gameplay
c. Some sort of potential merging/morphing of powers/dailies cards, miniatures, and some Magic type card game into DnD, making DnD some weird hybrid of MTG, DDI, and DDM with some RP icing thrown on top of it.
d. Adoption and develpment for 4e by 3pp's, which takes into account the GSL's eventual development and attractiveness to 3pp's.
10. MMORPG's
11. 4e's ability to attract new younger gamers over the next few years.
12. 3pp's overall success, including but not limited to:
a. Some going out of business
b. New ones springing up
c. Potential merger some of some 3pp's
13. Anything else I missed.
Mix all those factors into a big pot, stir it up, and predict the evolution of what 5e will look like. Broadly speaking, not on a feat or powers level, but more in an overall look and feel of the system level
We're not looking to hear about what you want it to look like. We don't want to see your ideal system. That's discussed in another thread (which inspired this one).
In other words, don't tell us what you want Santa Claus to bring you. Tell us what will actually be under the tree when you wake up in the morning. School clothes, underwear, black socks, and all.
Based on the factors outlined above in the Darwinian pool of primordeal gaming ooze, what 5e lifeform will emerge from it?
Try and separate your personal wants/desires/prejudices/biases/past experiences/disappointments, and just give us a cold methodical prediction.
Always keep this in mind with your prediction though: The most important consideration is the bottom line. That's just a fact of doing business, not a criticism of WOTC or any publisher.
Look at it from a business perspective, not a gamer's perspective.
I guess broadly speaking, i can see it going in one of 5 directions:
1. Back to a pen and paper based game, with miniatures and grid maps not so built into the game.
2. More online, which assumes the success of DDI.
3. A merging of Magic the card game into DnD through the dailies/powers component, Miniatures and some online component.
4. Nothing. 4e stays the default game due to lack of new development, due to lack of fanbase/revenues sufficient to make it worthwhile. the DnD license is applied to other projects, both inside and outside of WOTC/Hasbro, through some sort of licensing.
5. Some sort of OGL release.
Very interested in hearing your responses...
Thx
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