D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

What Flavor of Setting would you like them to create?

  • Heroic Fantasy

    Votes: 30 26.5%
  • Swords and Sorcery

    Votes: 41 36.3%
  • Epic Fantasy

    Votes: 12 10.6%
  • Mythic Fantasy

    Votes: 16 14.2%
  • Dark Fantasy

    Votes: 26 23.0%
  • Bright Fantasy

    Votes: 16 14.2%
  • Intrigue and Politics

    Votes: 20 17.7%
  • Mystery and Investigation

    Votes: 17 15.0%
  • War and Battle

    Votes: 16 14.2%
  • Wuxia/Anime

    Votes: 26 23.0%
  • Modern Fantasy

    Votes: 20 17.7%
  • Urban Fantasy

    Votes: 22 19.5%
  • Science Fantasy

    Votes: 20 17.7%
  • Apocalyptic or Post Apocalyptic Fantasy

    Votes: 13 11.5%
  • Other (Please describe)

    Votes: 6 5.3%
  • Carmageddon

    Votes: 0 0.0%
  • Paranormal Romance

    Votes: 1 0.9%

Preferably, an official setting would not retread the past. Fantasy as a genre has moved on since Conan and Elric, heck even D&D has moved on. If a new setting were to be made, let it be more in line with modern fantasy rather than trying to resurrect the dead.
One could always hope, but, given the history of the past ten years in D&D, I wouldn't hold my breath.

D&D is and always will be, shackled to the corpses of dead authors. And any attempt to even loosen those shackles will be immediately shouted down. It has zero chance of success.
 

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Again, that's what something like Primeval Thule does. It has elves and dwarves and clerics and sorcerers but it paints them with S&S paint colors. Just like how Ravenloft paints them with gothic horror colors or Eberron with pulp action and noir colors. People get obsessed with genre purity; D&D is about adopting the style of the genre but not faithfully recreating it.
And really that's how I do it


Just have 5E heroic fantasy painted in sword and sorcery.

Half naked barbarians, warlock cults, sorcerer city states, evil priests, thieves and robbed, brutal warrior cultures with dragons, vampires, and liches
 


Of course, the problem is making that all work under the context of a power-scaling group dynamic Game.

Aspects like localized baddies, sacrifice and loss, etc is very hard to do in a game where four or more players sit around, eating Cheetos and quoting Monty Python. It's the same reason why horror in RPGs tends to be very different from horror in other media; a lot of the core defining tropes (weak protagonists, isolation, escalating body count) aren't well suited to reoccurring character group play with power accumulation.

So you end up stealing the wallpaper of the genre, not the structure. In horror, D&D steals the spooky castle and vampire lord, but it can't recreate the visceral fear of Harker locked in Dracula's Castle. The same is true if S&S; you're barbarian can look like Conan but he can't be the invincible slab of meat going against overwhelming forces playing out a rather intimate tail of revenge. At best he's a strong warrior fighting a giant snake monster.

Which I guess is to say that in the context of RPGs in general and D&D in specific, the GAME elements have to come first. You still design for the fighter, cleric, wizard and rogue, even if they are all wearing loin clothes and sandals. You can't beat D&D into confirming to the genre tropes without it breaking somewhere. So the best you can do is give it a gritty sand-covered coat of paint.

Which, bases on the original premise of this thread, is all an official D&D S&S setting would do. No low magic, rewritten classes, or radical overhauls. D&D with a taste of the S&S flavor. Anything else requires more rewriting than an official product would dare and probably is needed.
Oh, I agree that the rules don't fit the setting. I am definitely a person who thinks the rules need to fit the setting, which means the setting needs to be created first.

But I still think a five-page blurb on the setting with rule changes never hurt anyone. At the least, it would afford those that need guidance or "permission from the law of the books" to try it.
 

What stakes? Conan is invincible.
Huh? In the books, Conan almost died from a tiger? In the first movie - he died! And then, he would have died again had it not been for the ghost of Valeria.

You obviously seem hung up on the literary genre, which, spoiler alert, has many-many-many heroes and characters that don't die. It's in the name - fantasy.
 

Maybe e24 Dark Sun can be the sword and sorcery setting.

It downplays the earlier slavery, and seeks a fresh take.

It already has many of the sword and sorcery tropes: bikini warriors, corrupt urban towns, virtuous rural wildernesses, villainous mage cults, corrupting magic, escalating violence.

Dark Sun is high magic (Psion, Cleric, Druid, probably templar Warlock and defiler Sorcerer), but probably ok? A reemphasis on the martial traditions (warrior Champion and gladiator Battlemaster) might help lean toward Conan tropes. Old school Dark Sun started the campaign with powerful characters, and e24 starting with a healthy level 1 would moderate this. The setting will likely continue to be lethal, even if the characters less vulnerable.

What else needs to be done?
 

Oh, I agree that the rules don't fit the setting. I am definitely a person who thinks the rules need to fit the setting, which means the setting needs to be created first.

But I still think a five-page blurb on the setting with rule changes never hurt anyone. At the least, it would afford those that need guidance or "permission from the law of the books" to try it.
For some DMs personal pet project, go nuts.

For an Official D&D setting published by Wizards of the Coast? Hard no.

Personally, I think D&D is a terrible system for anything that isn't Dungeons and Dragons with a pinch of genre tropes sprinkled on top. But that's just me. I'd rather have a setting like Primeval Thule where the setting overlays S&S on the regular D&D experience than try to bend and twist D&D into giving an authentic S&S experience.
 

Dark Sun is a mixture of Sword & Sorcery, Planetary Romance and post-apocalypse. I suspect they will publish a generic sourcebook with a chapter of the region of Tyr, but at least it will be unlocked in DMGuild. The true intentions is to do a videogame.

Maybe they should create a new setting for possible future intercompany crossovers, or a setting focused into chronomancers and alternate timelines.
 

Huh? In the books, Conan almost died from a tiger?
Almost being the key word. A tiger can easily kill a normal human. If the human hasn’t a firearm they haven’t a chance.
In the first movie - he died!
And he got better. You don’t get more invincible than that.
And then, he would have died again had it not been for the ghost of Valeria.

You obviously seem hung up on the literary genre, which, spoiler alert, has many-many-many heroes and characters that don't die. It's in the name - fantasy.
Sure, invulnerable heroes is the norm. Which is why D&D PCs are so hard to kill - it’s simply emulating the genre.

Its not just the fantasy genre either. John McClane is a modern Conan.
 

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