Ed_Laprade
Adventurer
I agree with almost all of this. The thing I disagree with is dropping profession.Stormborn said:I second "frost and fur" as a must have. Also, if you want an ice age feel you might look into Frostfell from WotC.
As for the skills you are considering nixing:
Appraise: keep, paleolithic/neolithic man had a variety of tools, and different tribes would use different things. in an economy that will be based on barter appraise is vital.
Decipher Script: probablly safe to drop
Diplomacy: keep. Those other tribes will need talking to, village elders will need appeasing, stone age doesn't mean their society isn't complex
Disable Device: keep, or roll into the craft trap skill
Disguise: probablly little used but i would keep it
Escape Artist: keep
Forgery: drop
Gather Information: keep, people still know stuff and keep secrets
Knowledge (arcana, nobility and royalty, the planes and religion): keep religion and roll arcana into it, drop the rest. Remember that the Shaman is going to be one of the most important people in the culture.
Open Lock: drop
Perform: vitally neccesary, keep
Profession: drop
Sense Motive: keep, see Diplomacy and Gather Info
Sleight of Hand: hiding objects on your person would still be useful
Spellcraft, Use Magic Device: it all depends on magic in the campaign. If magic is possible then keep.
Of course,you might want to look into Iron Heroes as a useful system for a more primative and brutal world. I would recast Orcs as Neanderthal "Beast Men", and maybe use Dwarves as "stone tribe men" who are slightly more technologically advanced. If you want easy DnD classes I would stick to Barbarian, Savage Bard, Fighter, Ranger, Druid, and Sorcerer - possibly adding in Scout to take the place of Rogue.
Flintnappers (VERY important skill!)
Spear makers (also very important)
Tanners
Clothing makers (mostly hide: women only?)
Brewers (yes, they had booze too!)
Footwear makers (mocassins and hide boots)
Bead makers
Artists of various sorts
And probably a lot lot more than I can think of at the moment. I would highly recommend reading Jean Auel's 'Earth's Children' series. (Clan of the Cave Bear, etc. Especially the ones after that. She does some wonky stuff, especially with the Neandertals, but she's spent years researching this stuff and puts a lot of it into the stories.)