Gez
First Post
I don't think branches would be a good replacement for prestige classes.
Branches are not a bad idea (see the Fighter, who can jump from branch to branch in the martial feat trees, is the closest D&D example). But if they're too linear, then they lose interest. That's why all branched classes (D&D cleric, fighter, psion, wizard, AE champion, totem warrior, witch) have their branches at the first level. You start as a cleric of Good and Healing, as a psion-nomad, as a necromancer wizard, as a champion of knowledge, as a wolf warrior, or as a winter witch.
With multiclassing and prerequisite-based branches (feats, prestige classes, substitution levels) rather than path-based branches (what you propose), the number of combination is an approximation of the infinite. While with what you propose, it would be greatly reduced.
Branches are not a bad idea (see the Fighter, who can jump from branch to branch in the martial feat trees, is the closest D&D example). But if they're too linear, then they lose interest. That's why all branched classes (D&D cleric, fighter, psion, wizard, AE champion, totem warrior, witch) have their branches at the first level. You start as a cleric of Good and Healing, as a psion-nomad, as a necromancer wizard, as a champion of knowledge, as a wolf warrior, or as a winter witch.
With multiclassing and prerequisite-based branches (feats, prestige classes, substitution levels) rather than path-based branches (what you propose), the number of combination is an approximation of the infinite. While with what you propose, it would be greatly reduced.


