I just think you need to be very cautious about non-charged healing items, because they can have a serious impact on the game.
It takes a lot of the edge away if you can always count on that bit of healing when you want it, and it makes it feel more like a computer RPG.
As I said, this is just an opinion.
It takes a lot of the edge away if you can always count on that bit of healing when you want it, and it makes it feel more like a computer RPG.
As I said, this is just an opinion.