It all depends on your view of a paladin. If you see him as a 'smiter of evil' then he did as he should of. He found a nest of evil and he destroyed it.
...
If you see him as a 'Defender of the Faith' then you can question his actions. You have already stated that he does not 'belong' to the Church, but does the Church follow certain 'divine laws'? Such as a 'Ten Commandments' bit? Is forgiveness one of those? What about 'help someone repent' type thing? If the answer is no... or the 'paladin' just didn't care since he doesn't follow the church (which is kind of hard... because in medieval society the Church WAS law... aka only thing holding together feudal nations was a common religion and such and a paladin is lawful good)
...
Does the God he worships stress forgiveness? Or is it kill evil wherever it may be and in whatever form it may be in (leads to fanaticism and corruption usually)?
...
They sent for the Cardinal for aid because they were lost, however they were under no obligation to follow his instructions (except for respect since he WAS comning a long way on a request from them), did the Paladin have some sort of Divine insight that told him to smite the little buggers?
...
As has been said before, you do seem to get hung up on the fact that they were 'children'. Evil things come in many different packages... children, succubi, devils, whatever.
...
All in all, it is your ruling, you are the DM. You essentially ARE the Paladin's god. Do as you wish, though if you are going to penalize the Paladin... be ready to deal with the fact that he will want his powers back (...a quest of repetence from the Cardinal would probably do nicely, just make sure it's a quest that doesn't stress combat, rather it stresses mercy or he has learned nothing...).
It is all up to you, I'm playing a paladin right now in a campaign... and we were attacked by two hobgoblins (we are apprentice level... so effectivly we are level .5). We managed to kill one and the other one ran off... one of the party members ran after him (I had been telling everyone to run for the past round, and the hobgoblin that ran was currently fighting me)... and he ended up stabbing him in the back. Later when I asked the DM how he thought everything went (and how we could play better, I'm relativly new to the whole tabletop RPG thing) he told me I probably should have been telling my friends to let the hobgoblin go...though it wasn't a big deal. In his campaign, mercy is just as big/bigger part of playing a paladin than smiting is... and trust me, no one is more sad about that then I....
Good luck, and remember... this is a FUN game!
...
If you see him as a 'Defender of the Faith' then you can question his actions. You have already stated that he does not 'belong' to the Church, but does the Church follow certain 'divine laws'? Such as a 'Ten Commandments' bit? Is forgiveness one of those? What about 'help someone repent' type thing? If the answer is no... or the 'paladin' just didn't care since he doesn't follow the church (which is kind of hard... because in medieval society the Church WAS law... aka only thing holding together feudal nations was a common religion and such and a paladin is lawful good)
...
Does the God he worships stress forgiveness? Or is it kill evil wherever it may be and in whatever form it may be in (leads to fanaticism and corruption usually)?
...
They sent for the Cardinal for aid because they were lost, however they were under no obligation to follow his instructions (except for respect since he WAS comning a long way on a request from them), did the Paladin have some sort of Divine insight that told him to smite the little buggers?
...
As has been said before, you do seem to get hung up on the fact that they were 'children'. Evil things come in many different packages... children, succubi, devils, whatever.
...
All in all, it is your ruling, you are the DM. You essentially ARE the Paladin's god. Do as you wish, though if you are going to penalize the Paladin... be ready to deal with the fact that he will want his powers back (...a quest of repetence from the Cardinal would probably do nicely, just make sure it's a quest that doesn't stress combat, rather it stresses mercy or he has learned nothing...).
It is all up to you, I'm playing a paladin right now in a campaign... and we were attacked by two hobgoblins (we are apprentice level... so effectivly we are level .5). We managed to kill one and the other one ran off... one of the party members ran after him (I had been telling everyone to run for the past round, and the hobgoblin that ran was currently fighting me)... and he ended up stabbing him in the back. Later when I asked the DM how he thought everything went (and how we could play better, I'm relativly new to the whole tabletop RPG thing) he told me I probably should have been telling my friends to let the hobgoblin go...though it wasn't a big deal. In his campaign, mercy is just as big/bigger part of playing a paladin than smiting is... and trust me, no one is more sad about that then I....
Good luck, and remember... this is a FUN game!