I guess it's a case of trying to get into the habit of doing it.
Shouldn't just be for flaws though. For sticking to ideals, or roleplaying an awesome conversation. Or doing something cool in combat*. Basically anything you as DM want to reward.
*In the Necromancer tomb, the Druid used Thorn Whip to trip up one of the skeletons and make it prone. Cool idea - should have got Inspiration. But I will try to only award it once for an idea like that. Otherwise she will try to trip everyone up all the time.
I'll try to stick to it and see how the players react.
Shouldn't just be for flaws though. For sticking to ideals, or roleplaying an awesome conversation. Or doing something cool in combat*. Basically anything you as DM want to reward.
*In the Necromancer tomb, the Druid used Thorn Whip to trip up one of the skeletons and make it prone. Cool idea - should have got Inspiration. But I will try to only award it once for an idea like that. Otherwise she will try to trip everyone up all the time.
I'll try to stick to it and see how the players react.