Prismatic Walls and being Pinned.

Elocin

Lurker (sort of)
I have a couple of questions concerning my gaming session last night. I was wondering what happens to a character who gets picked up and then pinned and then tossed through a Prismatic Wall. With regards to the Prismatic Wall, I am wondering what happens to his body and items when he failed the saving throw for the last Prismatic effect. He actually failed most of his save, and currently was killed by the poison effect and is also turned to stone, but since he was dead he did not go insane but again he did fail his last saving throw.

Can I get some help on this please?

My next questions has to do when a creature is grappling you and then goes to try and Pin you. What exactly does the Pin mean? If a creature successfully grapples and then pins you, what can you do to break out. I would assume that if you are pinned that you can not move but what type of actions would you be able to do? Currently what I am doing is having the characters make two opposed grapple checks to get free. The first one to break the pin and then the second one to break the grapple, is this correct and should their be a minus to attempt to get free if you are free?

Anyway, would love some help on this.

Thank you in advance.
 

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Elocin said:
I have a couple of questions concerning my gaming session last night. I was wondering what happens to a character who gets picked up and then pinned and then tossed through a Prismatic Wall. With regards to the Prismatic Wall, I am wondering what happens to his body and items when he failed the saving throw for the last Prismatic effect. He actually failed most of his save, and currently was killed by the poison effect and is also turned to stone, but since he was dead he did not go insane but again he did fail his last saving throw.

Can I get some help on this please?

There are two ways that this can be taken, IMO. The first is to have the corpse's stuff go with him to whichever plane he ends up on. This would probably be my favored solution. The arguement could be made, however, that the objects (and the corpse) is destroyed due to the effect of the 7th layer:

Violet 7th Energy field destroys all objects and effects. Creatures are sent to another plane (Will negates)

Ultimately, it depends on the circumstances of the campaign. If the character in question was a PC, I would be inclined to have his body and his stuff safely transported to another plane. Of course, only the transport itself is safe. The spell makes no provisions for protecting the creature once they are transported. :) If you were in a bad mood, or the character was carrying an object you wanted to get rid of, or you are of the opinion that corpses are no longer creatures, then I would suggest the second option, and tell the character's friends to go find a True Res. The fact that you had the character roll a save for the final layer after he had died impies that you think he is still a creature even after death, so option two might not be applicable.

Of course, I completely forgot about option three until now, which is that the corpse gets transported, and the objects are destroyed. Take whichever one strikes your fancy as your result.

-Tiberius
 
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RE: Prismatic Walls and being pinned

Thank you for the great help on the grapple checks (again our party has been doing things wrong) that helps out a lot.

I believe a persons body no matter what the condition would still be treated as a creature and never an object. So I think I am going to go with the PC's items are all destroyed and we have a naked dead stone statue of a 15th level fighter on some random plane. I believe this character is wanting to make a new PC anyway so this would work well. Some demon somewhere is going to have a nice well muscled and naked statue in his/her den of evil in the near future.

Cool.

Thanks again.
 

Something just occured to me. I forgot the character in question was petrified. When a creature is petrified, its items are similarly affected. Thus, either he and his items are transported without harm, or they are all destroyed as they are a large chunk of fused rock. Given your preference for never treating a PC as an object regardless of state, this would mean that the fighter's stuff goes with him.

-Tiberius
 
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