Harmon said:For the longest of times I have wanted to start a campaign in space. The idea is that some thousand or so years in the future mankind has ventured to a nearby system, for reasons that are campaign based (I have Players that post and read here so please, lets not spoil it for anyone) the FTL drives are gone, no longer accessible to anyone.
My problem is however that the system is 2 LY across (2 light years in diameter), but I want the characters ship to be able to venture from the core planets (1+ or – AU) to the outer space stations (1 LY out) in a reasonable amount of time- perhaps a few weeks or even as much as two months.
QFT. If you want your characters to cross a system one light year in diameter in a few weeks or months they are travelling FTL. If they are travelling FTL then other systems are within reach. Unless the system is way out(side) on the rim and the closest other systems are tens of lightyears away. If not you have to make your system smaller. Those are pretty much your only choices if you don't want your players telling you you're crazy.pawsplay said:If you do not use FTL drives, the minimum amount of time it can take to travel two light years is two years, at nearly the speed of light.
Your numbers are pretty accurate from memory! 1 light year (ly) = 9.4607 x 10^12 km or 63,240 Astronomical Units (AUs) or 0.3066 parsecs. An AU is, as you will recall, the average distance from the Sol to Sol-3 (aka the Sun to the Earth). Neptune is 30.06 AU from the Sun, and Pluto averages about 39 AU. The Kuiper Belt should be about 30 AU to over 50 AU. Pluto's orbit, being elliptical, is as little as 29.7 AU and as great as 49.7 AU. Gee, sometimes it is fun being an astronomy geek!Harmon said:The Kuiper Belt is out at 30 AU to 50 AU, and the Oort is out to a 100,000 AUs if I recall my Discovery Channel science correctly.
A Light Year is about 63,000 AUs if memory serves, so by my understanding our system- while Pluto is only out 50 AUs I was kinda thinking that some of the adventures would take place on mining stations in the outer cloud around this mythical system.
Harmon said:I want no interstellar travel, but the speeds at which I would like to operate at place interstellar within reach, and that is what is confounding me.
DJCupboard said:The energy expulsion needed for any kind of stellar propulsion system could be such that, while still using the same drive, anything approaching extra-orbital speeds within the orbit of a planet is not at all safe in terms of the planets continued existance. Sure, you could go from the US-equivalent to the Spain-equivalent in the blink of an eye, but sSpain, the US, and the rest of the planet wouldn't be much more than debris clogging your drive system by the time you got there, which isn't a very efficient transit system, if you ask me.
Slife said:Great! Now the PCs can destroy the campaign setting just by pressing the wrong button!