Products You'd Like WoTC to do

JoeGKushner said:
1. Expanded Oriental Adventuers: 2. Arabian Adventurers 3. Greyhawk Campaign Setting 4. Heroes of Tomorrow

I'd buy all of those. EDIT: and a lot of the other stuff that's been mentioned in the thread.


glass.
 
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Frukathka said:
Heres another idea:
Magitech D20 - Urban Aracna done right.

As in the old Amazing Engine setting? I wouldn't mind seeing For Faerie, Queen & Country d20 either.


glass.
 

The Mephit said:
1. Planesscape

2. Alternity d20, as its own book.

Wouldn't a lot of "Alterntiy" d20 be covered by d20 Future? I know they grabbed a lot of the general races and other goods from it, and I wouldn't be surprised to see d20 Future Tech coming out latter having more of the tech from the Alternity setting.
 

Crothian said:
I want to see something new. Eberonn is new, that's good. I don't want countless reprints of old settings. I imagine those setting stopped being published for a reason, so let's move forward into the future......

That's why I'd rather see books like Arabian Adventures as opposed to Al-Qadim. Sure, make that the default setting, but provide me all the tools to do what I want with the game mechanics otherwise, very much like Egyptian Adventures from Green Ronin.

And as far as new.. well, ther'e an old saying, "It's new to me." A lot of the people who started playing with 3rd (3.5 ed) have no idea about Greyhawk, Dark Sun, Planescape, Known World, or other settings and in some ways, they're missing out.
 

Generally speaking I'd like more DM-oriented material, including adventures or even full campaigns, and setting sourcebooks.

I'd definitely buy an Al-Qadim and a Planescape CS even if they will be 3.5.
 

Prince of Happiness said:
Heroes of Intrigue, like Heroes of Battle, only more as a good "how-to" for political and criminal skullduggery games, including character archetypes, personality types, how they would generally align with alignments, pacing, political campaign styles, and advice for less arbitrary "rhetoric combats."

Dynasties and Demogauges from Atlas does a good job of that, but I agree, this is an area ripe for WoTC to investiage. The low crunch of the Heroes of Battle seems to indicate, along with use of actual flow charts, that they could do a good job of something like that.
 

How about Legends & Lore? It woudl take a look at some of the mortal heroes of the time who've passed on to become legends like Bewoulf, King Arthur and his knights of the round table, Ulysseus and the greek heroes of his time, etc... Talk about ways to add historical fantastic/fantasy elements to your campaign and how to modify them to remove the 'cheese' of such a move or even how to run such a campaign.

The idea of having Bruce do a Far Realm sourcebook is excellent. I'd like to see some stats on the elder evils that live in that realm and I'd like to see them done up in avatar version and true version, something to give the high level characters to fight, and something for the epic level characters to fight.

One old book that didn't get much attention, The Equipment Guide (arms and armor?), could be expanded and updated with all the new stuff from various books and done in full color for a price smiliar to other books as opposed to being in black and white and costing as much as the full color books out.

Heck, while we're shooting for the moon, I'd love a Monsters of Magic hardcover in full color with game stats put in an appendix that just collrected and illustrated the monsters of the Magic card game and provided d20 stats at the end of the book, similiar to say Warhammer's Old World Bestiary.
 

I think the building your own book, electronically, would not only be AWESOME, if Wizards was smart, they could actually stand to make more money off of it. Think about it. I know that I would want pretty much EVERY base class. If you charge $.50 per base clase, that is a couple of bucks for ONE CHAPTER, right there. Do the same for PrCs, and something like $.10 a feat. Sure, it would probably get kinda expensive, but it would have everything you want, IN ONE BOOK! That would be the best thing Wizards can do.

Also, I think breaking down the ELH into a three book bosed set is the right way to go. With three seperate books, there is more room to dedicate to each topic....more monsters....more PC options.....more DM advice and guidance......more of everything.
 
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Stuff I'd like to see:
- More of the Monster books like Draconomico, Libris Mortis, Tome of Horrors, Serpent Kingdoms (of these I think the Fey Book is the best choice)
- Envioremental book on Jungles and Swamps
- Envioremental book on adventures in the skies (Cloud Islands, Skyships, that kind of stuff)
- A purely psionic setting without normal magic, with Gith, Aboleths, Yuan-Ty and Mind Flayers among all new monsters as main antagonists.
- An official book on steampunk, less like a setting, but a book with steampunk Base Classes, feats, spells and monsters and DMing tipps on incorporating steampunk
- "Complete Deluxe Adventure Module Boxed Sets", with maps(overview and battlegrid) and miniatures (no "with the D&D miniatures product line incorporated" crap, that tells me to buy randomized packs for the minis the adventure needs). Each of this Adventures should take 5-10 levels and shouldn't be all about fighting.
 

A whole lot of seconds for me.

Psion said:
I would so buy a Races of Psionics, the psionics creatures introduced in XPH done up in the style of the Races books.

That would be a must buy for me as well, but I'd prefer the name be Races of the Mind.

I'd also go for a GHCS, as well as ones for DS and SJ. Oh and Dark Matter.

I'll also second Kanegrundar's SW wish list.

Korimyr the Rat said:
I know I'm the only person on the planet who wants that last one, though-- so I'll just sit back and really, really want the ones I quoted.

You sir are a liar. I have every SJ product and would love more.
 

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