Products You'd Like WoTC to do

Kanegrundar said:
A Revenge of the Sith sourcebook for Star Wars D20.

A New Republic sourcebook for Star Wars D20.

A Knights of the Old Republic sourcebook for Star Wars D20.

For what it's worth, I'd eat those up like candy, if they were ever released.
 

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delericho said:
However, the real power of such a tool comes when it allows the user to associate a state machine with some of the boxes, allowing the generation of dynamic dungeon environments. The user is then allowed to generate events that, when they occur, change the state of some of the rooms in the dungeon. (For instance, you have an "Alarm is Raised" event that, when triggered, causes the guards in rooms 4, 6 and 8 to move to room 3.)

This can then be used in one of two ways. The DM can either prepare the adventure as before, and print the whole (with very large "Development" sections in the adventure descriptions), or he can run the tool on his laptop while running the adventure. By keeping track of events on the laptop, he can always have an up-to-date status for each room in the dungeon at hand over the course of the evening. (And, at the end of the night, he can store the adventure status in the same tool, and have a clear record for the next session.)
This is an awesome idea! I really like this idea, and since I'm planning on buying a laptop soon anyway, I now see why I need one: somebody's got to snatch up this idea for development. I doesn't seem like it would be too hard to script, but it would be really hard to pass up.
 

1. Prestige Format Monster book for Fey. Preferably looking like something that Tim Burton or Neil Gaiman cooked up. With loads of art by Tony DiTerlizzi and Melissa Uran (if they can get her off WW).

2. Greyhawk Hardcover. Nuff said.

3. Heroes of the Throne. Courtly campaign guide for leaders of nations.

4. Council of Wyrms. Could easily be done now, considering that Eberron has Argonessen down there, the continent where all the Dragons are shacked up.

5. Beyond the Beyond. The guide to the Far Realm, penned by Mr Cordell. Keep it vague, with no actual maps of areas of the Realm, but instead guides to bleed sites, expand on Cerebrosis, monsters and the like.

I do like the idea for Heroes of Tomorrow as well.
 

D_Sinclair said:
Gee, nobody mentioned Star Frontiers D20 yet?

I didn't think of it. Now that it got mentioned. Yeah, I'd like to see it. Don't think it would sell so well. But I'd like to hear they made it. D20 Mech too. And D20 Mech is compatible with D20 Star Frontier.
 

Arbiter of Wyrms said:
A Forest/Jungle environment-series book

You all will hate this idea, but bear with: Pokemon d20, a Beastiary. I don't want to collect Pokemon and battle Ash and Gary and Professor whatsits (though that might make a fine transition game) I just want a list of the Pokemon with d20 stats.

I'd like to see a jungle book as well. It would certainly help the Chult campaign I've got brewing. APokémon Bestiary is a brillaint idea. I've already using some pokémon in my homebrew, so this would be a great addition.


Testament said:
3. Heroes of the Throne. Courtly campaign guide for leaders of nations.
This is a great idea, it'd in perfectly with my games.


Testament said:
4. Council of Wyrms. Could easily be done now, considering that Eberron has Argonessen down there, the continent where all the Dragons are shacked up.
You and me both, buddy. Used to have the boxed set, but got rid of it to make space for new stuff. Have the hardback though, and I won't be selling/trading it unless it get a D20 treatment.
 


Mighty Veil said:
I didn't think of it. Now that it got mentioned. Yeah, I'd like to see it. Don't think it would sell so well. But I'd like to hear they made it. D20 Mech too. And D20 Mech is compatible with D20 Star Frontier.


Here's a thought ...

what if Wizards published a "manual of Worlds" similar in style to the manual of the planes. Roughly 320 pages, divided into 8 chapters of 40 pages, each providing a concentrated dose of setting material for an out-of-print setting. Sure, it would mean less detail than a full-blown campaign setting, but it would solve the old problem that the second edition campaign settings faced, which was splintering the audience.

Alternatively, 4 settings at 80 pages could also work. Perhaps some mechanics and prestiege classes for a Sliders-type scenario that involves travelling from world-to-world.

-Shawn
 

Genre Series

Heroes of the Orient - Oriental Adventures 3.5

Heroes of Intrigue - Political gaming sourcebook. Featuring a generalized version of the BR domain rules applicable to Greyhawk, Forgotten Realms, Eberron or homebrew games.


Eberron

Faiths of Eberron

Nations of the West: Demon Wastes, Droam, Eldeen Reaches and Shadow Marches.

Nations of the East: Lhazaar Principalities, Mror Holds, Q'barra and Talenta Plains.

Nations of the South: Aerenal, Darguun, Valenar and Zilargo.


D20 Modern

Dark•Matter D20

F.R.E.E. Lancers D20
 

Update of Epic-level rules to 3.5. Please, for the love of all that's holy, please.

Update of Oriental Adventures to 3.5.

I haven't seen a Book of Artifacts yet. That'd be amusing, yes.

Brad
 

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