Wyrmslayer
First Post
I like to propose adding these Unearthed Arcana content.
I check already that these are OGC (Open Gaming Content)
Barbarian Variants
Ape Totem Class Features
A barbarian dedicated to the ape totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-At 1st level, an ape-totem barbian gains a climb speed equal to one-half his base land speed (round down to the nearest 5-foot interval). For instance, a human, elf, half-elf, or half-ord ape-totem barbarian has a climb speed of 15 feet, while a dwarf, gnome, or halfling ape-totem barbarian has a climb speed of 10 feet. See Movement Modes, page 311 of the Monster Manual for more information on creatures with a climb speed.
-At 2nd level, an ape-totem barbarian gains a =2 bonus on intimidate checks.
-At 3rd level, an ape-totem barbarian gains Power Attack as a bonus feat.
-At 5th level, an ape-totem barbarian's climb speed equals his base land speed.
Bear Totem Class Features
A barbarian dedicated to the bear totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-At 1st-level a bear-totem barbarian gains Toughness as a bonus feat.
-At 2nd level a bear-totem barbarian gains Improved Grapple as a bonus feat, even if he doesn't meet the normal prerequisites.
-At 3rd level a bear-totem barbarian gains Great Fortitude as a bonus feat.
-At 5th level a bear-totem barbarian gaina a +4 bonus on grapple checks when raging.
Boar Totem Class Features
A barbarian dedicated to the Boar totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-When raging, a 1st-level boar-totem barbarian is treated as having the Diehard feat, even if he doesn't meet the normal prerequisites.
-At 3rd level and higher, rage lasts for 2 rounds longer than normal.
-Beginning at 7th level, a boar-totem barbarian's damage reduction is 1 point higher than the normal value. Thus, at 7th level, a boar-totem barbarian's damage reduction is 2/-, and it rises by 1 point every three levels thereafter.
Dragon Totem Class Features
A barbarian dedicated to the Dragon totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-A 1st-level dragon-totem barbarian gains Blind-Fight as a bonus feat.
-At 2nd level a dragon-totem barbarian gains a +2 bonus on saves against paralysis and sleep effects.
-At 5th level a dragon-totem barbarian gains the frightful presence ability (se page 309 of the Monster-Manual). The save DC is equal to 10 + 1/2 barbarian level + Barbarian's Cha modifier.
Eagle Totem Class Features
A barbarian dedicated to the Eagle totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-At 1st level, an eagle-totem Barbarian/s keen vision grants him a +2 bonus on Spot Check.
-An eagle-totem barbarian gains Lightning Reflexes as a bonus feat at 3rd level.
Horse Totem Class Features
A barbarian dedicated to the Horse totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-At 2nd level, a horse-totem barbarian gains Run as a bonus feat.
-At 3rd level, a horse-totem barbarian gains a +2 bonus to Handle Animal checks made with regard to horses and a +2 bonus on Ride checks made to ride a horse.
-At 5th level, a horse-totem barbarian gains Endurance as a bonus feat.
Jaguar Totem class Features
A barbarian dedicated to the jaguar totem represents the "standard" barbarian and gains tbe barbarian class features as described in the Players Handbook.
Lion Totem Class Features
A barbarian dedicated to the lion totem does not gaion the standard fast movement, uncanny dodge, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-At 1st level, a lion-totem barbarian gains Run as a bonus feat
-A 2nd level lion-totem barbarian gains a +2 bonus on Hide Checks.
-A 5th level lion-totem barbarian gains a +2 bonus on damage rolls whenever he charges.
Serpent Totem Class Features
A barbarian dedicated to the serpent totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-At 1st level, a serpent-totem barbarian gains a +2 bonus on Fortitude saves against poison
-A 2nd level serpent-totem barbarian gains a +2 bonus on Move Silently checks.
-At 3rd level, a serpent-totem barbarian faind Improved Grapple as a bonus feat, even if he doesn't meet the normal prerequisites.
-A serpent-totem barbarian gains Improved Inititive as a bonus feat at 5th level.
Wolf totem Class Features
A barbarian dedicated to the wolf totem does not gain the standard uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilites.
-A 2nd level wolf-totem barbarian gains Improved Trip as a bonus feat, even if he doesn't meet the normal prerequisites.
-A 5th level wolf-totem barbarian gains Track as a bonus feat.
I check already that these are OGC (Open Gaming Content)

Barbarian Variants
Ape Totem Class Features
A barbarian dedicated to the ape totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-At 1st level, an ape-totem barbian gains a climb speed equal to one-half his base land speed (round down to the nearest 5-foot interval). For instance, a human, elf, half-elf, or half-ord ape-totem barbarian has a climb speed of 15 feet, while a dwarf, gnome, or halfling ape-totem barbarian has a climb speed of 10 feet. See Movement Modes, page 311 of the Monster Manual for more information on creatures with a climb speed.
-At 2nd level, an ape-totem barbarian gains a =2 bonus on intimidate checks.
-At 3rd level, an ape-totem barbarian gains Power Attack as a bonus feat.
-At 5th level, an ape-totem barbarian's climb speed equals his base land speed.
Bear Totem Class Features
A barbarian dedicated to the bear totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-At 1st-level a bear-totem barbarian gains Toughness as a bonus feat.
-At 2nd level a bear-totem barbarian gains Improved Grapple as a bonus feat, even if he doesn't meet the normal prerequisites.
-At 3rd level a bear-totem barbarian gains Great Fortitude as a bonus feat.
-At 5th level a bear-totem barbarian gaina a +4 bonus on grapple checks when raging.
Boar Totem Class Features
A barbarian dedicated to the Boar totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-When raging, a 1st-level boar-totem barbarian is treated as having the Diehard feat, even if he doesn't meet the normal prerequisites.
-At 3rd level and higher, rage lasts for 2 rounds longer than normal.
-Beginning at 7th level, a boar-totem barbarian's damage reduction is 1 point higher than the normal value. Thus, at 7th level, a boar-totem barbarian's damage reduction is 2/-, and it rises by 1 point every three levels thereafter.
Dragon Totem Class Features
A barbarian dedicated to the Dragon totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-A 1st-level dragon-totem barbarian gains Blind-Fight as a bonus feat.
-At 2nd level a dragon-totem barbarian gains a +2 bonus on saves against paralysis and sleep effects.
-At 5th level a dragon-totem barbarian gains the frightful presence ability (se page 309 of the Monster-Manual). The save DC is equal to 10 + 1/2 barbarian level + Barbarian's Cha modifier.
Eagle Totem Class Features
A barbarian dedicated to the Eagle totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-At 1st level, an eagle-totem Barbarian/s keen vision grants him a +2 bonus on Spot Check.
-An eagle-totem barbarian gains Lightning Reflexes as a bonus feat at 3rd level.
Horse Totem Class Features
A barbarian dedicated to the Horse totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-At 2nd level, a horse-totem barbarian gains Run as a bonus feat.
-At 3rd level, a horse-totem barbarian gains a +2 bonus to Handle Animal checks made with regard to horses and a +2 bonus on Ride checks made to ride a horse.
-At 5th level, a horse-totem barbarian gains Endurance as a bonus feat.
Jaguar Totem class Features
A barbarian dedicated to the jaguar totem represents the "standard" barbarian and gains tbe barbarian class features as described in the Players Handbook.
Lion Totem Class Features
A barbarian dedicated to the lion totem does not gaion the standard fast movement, uncanny dodge, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-At 1st level, a lion-totem barbarian gains Run as a bonus feat
-A 2nd level lion-totem barbarian gains a +2 bonus on Hide Checks.
-A 5th level lion-totem barbarian gains a +2 bonus on damage rolls whenever he charges.
Serpent Totem Class Features
A barbarian dedicated to the serpent totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
-At 1st level, a serpent-totem barbarian gains a +2 bonus on Fortitude saves against poison
-A 2nd level serpent-totem barbarian gains a +2 bonus on Move Silently checks.
-At 3rd level, a serpent-totem barbarian faind Improved Grapple as a bonus feat, even if he doesn't meet the normal prerequisites.
-A serpent-totem barbarian gains Improved Inititive as a bonus feat at 5th level.
Wolf totem Class Features
A barbarian dedicated to the wolf totem does not gain the standard uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilites.
-A 2nd level wolf-totem barbarian gains Improved Trip as a bonus feat, even if he doesn't meet the normal prerequisites.
-A 5th level wolf-totem barbarian gains Track as a bonus feat.