IronWolf
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Perception is the most used skill in the game, and it has a very real combat use since it often determines whether a character acts in a surprise round or not. In that way, Perception is basically "Initiative, the skill," in addition to everything else that Perception does.
If Capableerception were allowed, this trait basically would be a must-have trait for every class without Perception in the game, as it is basically a straight-up +4 to Perception checks (class skill +3, trait bonus +1). Wizards and other casters already have a "trait tax" for the Concentration trait and the Initiative trait; making another one is just adding insult to injury.
If you want to have a trait for Perception as a class skill, I strongly recommend that that a separate trait be made without the additional +1. It's already understood that not all skills are created equal, otherwise there wouldn't be a separate category for Knowledges, so I don't think it's too far a stretch to add this one.
GM: Astute
Perception becomes a permanent class skill for you.
But I could still take Eyes and Ears of the City from the APG which appears approved for LPF play, right? That would get me the +1 trait bonus and make Perception a class skill for me.
Trying to figure out if this supplants all other traits or if this is bolted on top of the additional trait system.