Now that we've had a little over a week for the Races thread, and have gotten a decent amount of responses, most of which are in favor of at least the considered addition of new PC races to LPF, I thought I'd give this a little bump to see if we were willing to continue with the discussion and potential vote on the Wayang. I'm not trying to rush; it just seems like the information-gathering thread is losing its inertia.
My quick summary of the thread shows that we have 2 YES votes (myself & SK), 1 likely no (IW), 1 probably-yes-but-might-want-to-wait (Mowgli), and two undecideds (GE & jk).
Again, by way of recap: I'm not convinced the ARG will change much when it comes to the Wayang, but if others wanted to vote to hold off, I would understand. Just wanted to nudge the decision-making process along a bit.
Heck with it. My 'race by trope' reservations don't seem to be the general consensus, and I don't find the crunch sufficiently unbalanced, so I'll throw a YES on this and think of it as a test case. Unless everyone suddenly retires all the gnomes and halflings to recast them as Wayang so their Little Folk get darkvision, they're likely to stay relatively rare, which seems appropriate.
I am casting a NO vote for now. I would rather wait and see what the Races Guide has in store in its final form before making decisions on allowing new races. I can't guarantee I would vote yes then either, but at this point I want to see what the whole playing field looks like.
I don't mean to push this vote/thread, but given all the discussion we've had about this topic, I'd hate to have it wind up languishing without finalizing the vote. If any of the remaining judges could give their word, official or otherwise, it'd be very appreciated.
The book is out. PDF is available for purchase now. Did that! I like the new stuff added for the wayang too.
I have just looked at a few things so far, but I am really liking this book.
Judge's work queue? ouch. It is going to take a while. I already found one oops where they screwed up big time in an alternate racial trait, with the alternate being way overpowered.
Yeah, after seeing yourself and a few others elsewhere comment about it, I decided I didn't want to wait and purchased the pdf myself.
I too enjoyed my initial look through it. Lots of reasons to play each of the races; seems to be something for just about everyone. Definitely a lot of things to look at, but after handling UM and UC, I think we'll be fine, even if it does take a while.
My biggest initial excitement is the surplus of options for those who want to play a character focused on natural weapons: finally, one doesn't need to be a half-orc or take a ranger dip.
Out of curiourity, SK, what alternate racial trait are you referring to?
Edit: A bit disappointed to see the Merfolk alternate racial trait that grants them a land speed of 15 ft. Might vote against that for LPF, myself...
Suli. A strict reading of the shockshield specifically changes a once a day swift action lasting n rounds to a once a round immediate action that doesn't have a limit on rounds/day or reuse. Since they specifically changed the frequency of activation, it opens it up to usable more than one fight a day. It is only as strong as Bramble Armor from the Plant domain, but is still significantly stronger than the original ability.
Not gotten through much of the pdf yet, but the base Wayang stats seem to be the same, with alt options which seem to add flavor without being overpowering, it seems to me. On a side note, this was the first drawing of one I'd seen, which definitely helped me think of them as more than just "dark gnomes."
Ok, now that the ARG info on this race is freely available on the d20srd I'll go ahead and place my vote. YES (I think that makes four). NOTE: I don't see anything terribly wrong with anything under the wayang write-up; my yes vote includes the race, its archetypes, gear, feats, spells, etc. Essentially the whole wayang write-up as presented in the ARG.
I added the Wayang as a playable race on the wiki.
I'm good with the ARG content too, but I don't want to assume it's approved via votes that were cast before it came out. Once RL settles down for me, I'll make a push to continue the discussion of the ARG content. Unless, of course, someone beats me to it.
I've always found the +4 for stealth to be o'ermassive, in 3.5 as well as here, and tends to encourage players of Small races to always take advantage of it. That said, not getting a Str penalty makes it a very interesting race for a small barbarian, TWF ranger, fighter, or magus - trade a little damage for +1 to hit ain't too bad, especially if you can make up the damage via class features.
Shadow Magic was dropped for the alternate racial trait Dissolution's Child. I thought that wayang's as a whole were approved, so that would be included. Was I mistaken? I can switch it back if needed.
. . . and I just noticed I apparently failed to list Dissolution's Child as well. Sorry. I started making the character on a MythWeavers sheet, and while moving things over I guess I lost some things.
The Pathfinder SRD lists them as humanoid with the wayang subtype.
Wayang are listed on the wiki (yes, they are approved), in two places: the ARG page and the Creating a Character page. If you mean all the details of the race then I think a link to the PRD would suffice.