Plane Sailing
Astral Admin - Mwahahaha!
Errant said:The troops don't march forward praying their protections defend them from fireballs, they march foward praying the fireballs land somewhere else.
Excellent comment!
Errant said:The troops don't march forward praying their protections defend them from fireballs, they march foward praying the fireballs land somewhere else.
AoE is 20ft r., +10 ft per level!Gneeker said:... and for those who think fireball is a pain to incorporate into large-scale battles against low level troops...
Please see Savage Species, pg. 65. Earth Reaver.
The look on my poor GMs face when I broke out that spell on a large group of infantry that was moving to engage the group of soldiers under the command of our party...
MoogleEmpMog said:Non-skirmisher military units should always have the Mob template (from DMG2). This almost single-handedly restores them to the primacy they have on the sword & sorcery/epic fantasy battlefield, making them a significant CR challenge for heroic characters.
Plane Sailing said:Excellent comment!
Errant said:Thats assuming the first fireball doesn't just destroy the typical 5 hardness, 20 hp tower shields. If you want tougher shields the cost will be astronomical on an army scale.
Shadowbane2 said:It's just supposed to protect you untill you can menuver into position. (2-5 turns depending where the unit enter battle.) Then, you charge! Or disapper. Or advance. Or make some other productive action.
andargor said:50 enemy cavalry appear, and