Prototype rules for the Dungeon Game of Death


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Sorry for the delay!


The first version of good guys' map is at:

http://www.drowstar.com/dgd/dungeon01.html

I designed it to have many open spaces, because I think an underground villa should have many open spaces.


I don't know how do you plan use doors, so I haven't placed anyone. If you want doors, tell me it and I will add them.


And any suggerence, request or comment will be welcome :)


Sorry again for the delay!!!!
 



clockworkjoe said:
Well, all rooms in level 1 have a closed simple wooden door. We don't need to actually show it.

That's great! Go ahead and give yourself 3,000 extra gold :)

Cool!
3000 gold more! Thanks!
 

Where do we stand now?

Clockworkjoe, could you please look over the Good Archive. There are a couple questions in there that need answering.
 

Yes, please do. Assuming everything works, I just have to crank out some peons with an expected lifespan of less than 10 combat seconds anyway.

It would also help if the people on the Good team would answer my question about whether they want me to make them any magic items to save them some gold. Someone has to be using magic items that I can make.
 


Number47 said:
Where do we stand now?

Clockworkjoe, could you please look over the Good Archive. There are a couple questions in there that need answering.

Ok.

Currently signed up people:

Number 47- city hero
Nitessine - adventurer
horacio - adventurer

furious puffin - good merc

sir hawkeye - lieutenant
schmoe - evil merc
castor troy - lieutenant

ryan koppelhaver (forgot his nick on here) enforcer


AVAILABLE SPOTS
GOOD TEAM
3 adventurers (9th level characters)

EVIL TEAM
3 lieutenants (9th level characters)

MERCS
3 mercs for any team.

It is now a first come first served basis

get cracking! :D
 
Last edited:

According to the rules on the first page, only two slots are open for good and evil. Meepo has signed up for the good guys, so we will only have one slot open.
 

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