jaz0nj4ckal
First Post
Folks:
The other day one of my players had a Psionic with the “CauseDecay” ability; however, none of us knew how to handle it.
The book says
“This power works only against inanimate objects. Thepsionicist’s touch causes instant decay: metal rusts, wood splits, cloth fallsto dust. The DM rolls a saving throw vs. acid for the item touched. If thisfails, the item or maximum of 60 pounds of it – is consumed by decay within oneround”.
What does this mean when the player touches armor or aweapon? How should I handle this? I wanted to give penalties to AC when armoris touch, and I wanted to give hit/damage penalties to weapons when touched –however, I am not sure if there is an official rule I should use.
I am looking for suggestions on how to handle this.
Thanks
JJ
The other day one of my players had a Psionic with the “CauseDecay” ability; however, none of us knew how to handle it.
The book says
“This power works only against inanimate objects. Thepsionicist’s touch causes instant decay: metal rusts, wood splits, cloth fallsto dust. The DM rolls a saving throw vs. acid for the item touched. If thisfails, the item or maximum of 60 pounds of it – is consumed by decay within oneround”.
What does this mean when the player touches armor or aweapon? How should I handle this? I wanted to give penalties to AC when armoris touch, and I wanted to give hit/damage penalties to weapons when touched –however, I am not sure if there is an official rule I should use.
I am looking for suggestions on how to handle this.
Thanks
JJ