Walking Paradox
First Post
I hate psionics. I had exactly one psionic PC in a game that I ran a few years ago. The campaign was going so well before someone joined in who insisted on playing a blind man with a huge level of psionic ability; including the capacity to dominate the minds of others and play them like puppets. In one session, the guy took over an important NPC (he rolled too well for me to ignore it), dictated what the NPC would say for the scene, then grinned at the other players and said “see, we don’t even need a gamemaster!” The game pretty much died after that; there were other reasons but this fellow deciding that he wanted to run the game at the expense of everybody else at the table sapped away all of our enthusiasm.
How do you make psionics work in a game? How do you deal with a PC who either knows what everybody is thinking or who is capable of knowing that? What can be done here?
How do you make psionics work in a game? How do you deal with a PC who either knows what everybody is thinking or who is capable of knowing that? What can be done here?