Tread on Air [Psionic]
You may manuever durring a jump.
Prerequisites: Speed of thought, Mental Leap, Reserve PP 3+, Dex 13+
Benefit: While in a jump, you may make a number of 45° turns equal to your Dex modifier, provided that you travel at least 10' between each 45° turn.
Normal: You may not change your course while jumping.
So, what do you think? Should SoT be taken out as a prereq? Underpowered? Overpowered? All oppinions welcome.
You may manuever durring a jump.
Prerequisites: Speed of thought, Mental Leap, Reserve PP 3+, Dex 13+
Benefit: While in a jump, you may make a number of 45° turns equal to your Dex modifier, provided that you travel at least 10' between each 45° turn.
Normal: You may not change your course while jumping.
So, what do you think? Should SoT be taken out as a prereq? Underpowered? Overpowered? All oppinions welcome.