Psionics DC: based on d20 or on flat 10

Psionic DC options

  • Use 3.0 Psionics rules: d20+lvl+stat

    Votes: 11 7.0%
  • Use spell-like rules: 10+lvl+stat

    Votes: 82 52.2%
  • Tacos!

    Votes: 64 40.8%

its 12.58 pm I haven't had lunch and unfortunately we don't hsave Taco Bell here (I only know it because of Demolition Man)

so it's Tacos for me but not Taco Bell oh and yeah I agree with everyone - D20 + adds an extra step (bad) but randomness can be fun (good)

yeah Taco's....
 

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Dog_Moon2003 said:
No Taco Bell? OMG, how horrible for you. You must have some sort of tasty fast food taco place near you, right?
I have never in my life seen a fast food taco place. When I watched Demolition Man the Taco Bell joke went straight over my head.

Its also a 1 hour boat trip to the nearest pizza hut or McDonalds, or a 2 hour boat trip for a KFC or Burger King.

I vote to use the RAW per XPH, with Tacos as optional.
 


Our "method" - spoiler for fellow players
[sblock]If your character's prime stat in Strength, Intelligence, or Wisdom is 15 or above,
And you are playing in a qualifying class,
You then get a 10% chance of psionic potential.

If you succeed in this roll (91-100 on a percentile), you then get to roll for potential powers every level. The percent chance for this is dictated by a "Power" roll at creation. This percentage is subsequently multiplied by the number of previous levels you have NOT gained a psionic power.

If you do gain a power, you continue rolling (like exploding damage dice) until you no longer qualify for more (missed a roll). However, after your first successful roll, the percent chance falls to normal (it is no longer multiplied by multiple class levels)

Your "Power" roll is anywhere from 5% - 13% depending on how well you initially rolled at generation.

For example,
If the PC had a 5% Power roll (the poorest), they would have a 5% of obtaining a psionic power at 1st level. If they failed to do so, they would have a 10% chance at 2nd level (2*5). If at 2nd level they qualified for a power, then they immediately roll for another power at a 5% chance (the previous number of levels they had not qualified falls to 1).

Power Generation:
is random and initially based on Level 1 powers. The roll is percentile and refers to a table of Level 1 powers. Once the PC has qualified for a Level 1 power, their next power may be a Level 2 power. After a Level 2 power is obtained, a Level 3 power may be qualified for and so on. Which level the power will be is also determined randomly (once more than one Level is applicable).

All rolls are percentile-based.

Telepathy is gained on a stepped system and originally obtained in limited form once a PC receives their first power.

Offensive and Defensive Modes are obtained depending on the number of power points and powers a PC has obtained. Their generation is also random. ( I believe, this is part of the system I am less sure on)[/sblock]
 

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