Pushing forward
Kafar is alive though unconsious, and it looks like he took a serious beating. After freeing the prisoners the group finds out that one of them is a cleric of Abadar and he uses his last spell to help poor Baliere. The cleric is adamant in giving his healer a donation for his "service". And the follower of law and wealth readily accepts.
After searching the sage the group moves away from the dead rats and their master the group speaks with the freed prisoners. None are the Pathfinder Cestis or the boy Orfeo, that Kronk asks after. The auctioneer from the night of the kidnappings speaks up when Cestis is asked about.
"Some of those takin were put into boats right away, but we alls didn't fits. One of thems must have been a Pathfinder 'cuze I saw his wayfinder on one of the half-orc guards. And she," he says pointing to one of the other captives.
"said she heard some of them talking about heading off to the Prancing Prince. I knows that to be a ship docked on the other side of the ship yards."
Thanking the auctioneer for his information the group packs and gets ready to head out. The captives telling them they will see Nefti and Kafar safely to the closest temple. And just before they leave one of the men, grabs a hold of Kade's sleeve.
"Be careful," he whispers.
"Those half-orcs smelled, and I don't mean in the usual way that the brutes do. I mean they smelled like they had spent a week in a sewer." Kade nods and follows the rest of the group out of The Inn of the Unlucky Sailor.
[sblock=OOC] Moving along

but first everyone gets 10gp from searching the sage. Except for Baliere he is at -20gp for right now as I have givin him a small line of credit to get him back in the game. Still need to roll the HP he got back, but min will be one. On your sheet after the game you will need to list - service: cure light wounds, caster lvl 3, = 30gp.
Ok then everyone is on there way to the Prancing Prince and ACT 2

[/sblock]