PSS #29: The Devil We Know (Pt.1) - Shipyard Rats

Baliere Duldrem, human cleric

Baliere wakes with a grown, rubbing the back of his head, then blushes as he sees that one of the souls he was meant to rescue has proven the one to save him.

"Not the best showing my first time out, now is it?" the cleric says. He shoves himself to his feat, wincing. "Still not at top form, and looks like you took a nasty scratch, Kade. Let's see if I can't be at least a little useful now, eh?"

The cleric closes his eyes and places two fingers on the wooden butterfly hanging from his neck. He whispers something, then his cloak and hair billow as if from a sudden wind. Just as suddenly, a swarm of glowing swallowtail butterflies burst forth from the cleric, swirling outward across the room. Most seem to evaporate into nothing as they fly away from Baliere, but several each land on both Kade and the cleric of Desna, clustered near their respective wounds. Their wings beat slowly for a moment and the wounds knit in response. Then the remainder of the butterflies take to the air again, dissipating as quickly as they appeared.

Baliere smiles wide as he finishes, straightening his tunic as he says. "Excellent well. I think I'm ready to visit a Prancing Prince."
 
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"Sure enough," Kronk adds, "But let's have a look if there is anything worth taking - to make up for the costs."

[sblock]loot the place, to pay for the cure spell...[/sblock]
 

[sblock=OOC] Sorry PeteZero these PFS modukles are pretty straight forward and each PC only recieves 10gp for this encounter. So even if you took twenty to search the place high and low that would be the treasure. I'm guessing it's to help with the time limit for RL play and keeps characters about the same world over in treasure gained no matter what module you play. [/sblock]
 

[sblock=OOC]I'm guessing it's to help with the time limit for RL play and keeps characters about the same world over in treasure gained no matter what module you play. [/sblock]

[sblock=OOC]That's it in a nutshell . . . and mostly the latter. PFS characters have to be able to 'drop in' to any organized play event, so the rules are tight about what treasure is earned, etc. On the other hand, every character gets access to every item rewarded in the module.

Also, it's not totally useless to search, as there may be clues or storyline items to be found that have nothing to do with treasure. And it's not a given that every item to be rewarded will be just handed out . . . some of them have to be found or wrested from the corpse of the foe.[/sblock]
 

[sblock=OOC]
Also, it's not totally useless to search, as there may be clues or storyline items to be found that have nothing to do with treasure. And it's not a given that every item to be rewarded will be just handed out . . . some of them have to be found or wrested from the corpse of the foe.[/sblock]

[sblock=OOC] True but this being pbp I will probably do a lot less asking "What do you do next?" and post up you giving the place(and foes) the once over and then heading out. Now was this another game besides a PFSS I would probably be more inclined to wait, but i have the feeling that if we take 8-10 months to play this, the rules guys might question allowing this format. [/sblock]
 

[sblock]Main reason for searching was I recently played a PFS PbP where we missed the loot, so if you say, not such searching needed, to keep the game moving faster, I am fine with it[/sblock]
 

[sblock=OOC] Well sorry to hear that but the module says if the PC's defeat the sage and his rats reward them 10gp. So that's what I did wonder what loot he was talking about. I mean if you were all like 7th lvl the module adds rogues to the encounter that have +1 swords and masterwork armor but that should be standard that you search the bodies. I will assume you search the rooms after any lull and if time isn't a factor I'm sure you all will be quiet through. ;) [/sblock]

[sblock=OOC2] Need a GO - NO GO for advancing to ACT-2 from everyone.[/sblock]
 


Kade sheathes his weapon, after wiping off the rat blood that had accumulated on it. Before leaving, the warrior leans in close to the auctioneer, whispering "Creighton Nish, was he with those who were taken on the ship?"

[sblock=ooc]
GO! [/sblock]
 


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