Level Up (A5E) Psychic Warrior Combat Tradition

Since this is D&D, I could see including maneuvers that deal with acid, lightning, and the other damage types as well.
Hmm... a number of Benders seen in both series were able to manipulate secondary elements. Water- Ice (Cold), Steam (Fire), Blood (Necrotic), Healing (Radiant), Wood (Piercing, Bludgeoning, Slashing). Fire- Lightning. Air- Sound* (Thunder), Earth- Sand (Fire, Acid, or Necrotic?), Metal (Slashing, Piercing, Bludgeoning), Magma (Fire).

*With sound propagating through the air, sound or Thunder ought to be something an Airbender should be capable of manipulating.
 

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I can't quite remember are Combat Traditions fighting styles or are they subclasses?
Neither. They are a feature that all martial classes in A5e get as a class feature. The martial classes (Adept, Berserker, Fighter, Herald, Marshall, Ranger and Rogue) gain proficiency on at least two combat traditions. Fighters in A5e gain a third combat tradition proficiency depending on their subclass. There are well over a dozen combat traditions in A5e.
 


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