Zelc said:
Monkey Grip is not a good feat
This shortened version represents my opinion on the matter.
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Good builds for a PsiWar, let's see... Pole arms are two-handed weapons, so Power Attack is a no-brainer. You'll also want Psionic Weapon and Deep Impact (at 8th level). The very basics of a
Flat-Out Damage build would be:
Psionic Weapon, Power Attack, Cleave, Psionic Meditation, Deep Impact (in that order, by 8th level). If you're Human, you can pick up the first three feats at 1st level, then Psi Meditation at 5th, leaving you your 2nd level bonus feat and your 3rd and 6th level regular feats free. Weapon Focus won't hurt, but you don't strictly need it, and it may reduce your willingness to use random weapons you take off NPCs.
When possible, use a Glaive. Your powers should include
expansion, offensive prescience, vigor. You may need
metaphysical weapon if you don't have a friendly Cleric / Wizard to cast
greater magic weapon for you every day.
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Battlefield Control: Trip version. You'll need Combat Expertise, Combat Reflexes and Improved Trip. You must use a Ranseur.
Your powers should include
expansion, catfall (to negate a counter-trip), and
dimension swap.
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Mobility: Lightly armored, able to cross the battlefield quickly. For feats you'll want Speed of Thought and Up the Walls; for powers,
burst or
skate and
hustle &
dimension swap.
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Choose two.
Cheers, -- N