Ptolus: 165 Vock Row - "Rat-catchers"

Mata takes a few steps down the street and then stops to look at the others impatiently, fingering the guild papers in her pocket.

[sblock=ooc]I am assuming I know the way to the guild, given Mata's background and interests. Please correct me if I am wrong.[/sblock]
 

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Dalenguard Road is one of the major roads running through the city, allowing military access to and from the fortress for which it's named in time of emergency, so it's not difficult for the group to figure out where they're going.

At this hour, Vock Row is already abuzz: Not with the wizards who rent or own homes there, but with their apprentices, staff and the various merchants that service their needs. It could be a scene from the Guildman District or either of the city's major marketplaces, save that things periodically burst into flame or things that shouldn't normally be able to sometimes makes a run for it from a vendor's stall.

Long-time residents of Vock Row get used to the smell, but it still causes the eyes to water as they pass by an alchemist's assistant pouring a bucket of something down a nearby sewer drain. Automatically, all six pull fabric in front of their noses and mouths as they pass, heading north, and begin threading their way toward Dalenguard Road.
 
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Thurst eyes his surroundings discontently. Unconcerned with whether or not the apprentices can hear him, he grumbles to himself, "Barmy wizards..."
 

Aeshen moves gracefully in-line with the others, happy to let them lead the way. He squints slightly against the early-morning sunlight. Already missing his green velvet doublet he sighs once again before moving with the others toward their destination.
 

Mairan eyes the group as she follows behind them wondering if she has any chance at all of coming back unscathed... or even getting to the catacombs without injury from her companions.

She asks her companions, "Any of you familiar with the Library, no reason to spend all day there only to find out there's no map in the end. It would have been better if Argus had known about the fate of the person who found the ratling, going in blind doesn't make me any too comfortable."
 

Fyrie Windlitened said:
She asks her companions, "Any of you familiar with the Library, no reason to spend all day there only to find out there's no map in the end. It would have been better if Argus had known about the fate of the person who found the ratling, going in blind doesn't make me any too comfortable."

Away from Master Kunstler, Valana visibly relaxes.

"I would imagine the Delver's Guild Library should have maps of any known catacombs beneath the guildhouse. If anyone has any paper and ink, we should make copies before setting out. I used the last of mine in lessons and haven't had a chance to buy more. We can ask if they have any information about ratlings, too. Maybe there's a record of a four armed ratling in the records somewhere."

[sblock="Ratling info I'm interested in at the library"]Activity cycle; are they nocturnal?
Their usual size; are they larger or smaller than a human? Than a halfling?
Diets; are the actively predatory or just scavengers?
Culture; are they organized in tribes or packs? How big is a typical tribe/pack?
Acuity of sense; how well do they see in the dark? Especially keen hearing or sense of smell?
Do they have a talent for spell casting?
Any organized religion? Which gods do they generally follow?[/sblock]
 

Having successfully avoided the most congested portion of Vock Row to the south, the group angles east, walking along Ridge Road, skirting the edge of Dalen's Cliffs and looking down on South Market.

The road fizzles out at Von Tessel Street and the group turns southwest to follow it, watching a gnome in lederhosen follow a merchant clearly heading to the Noble's Quarter, bombarding the harried man with questions about the Palastani nobility and their homes.

"Is it true there's a floating apartment building there? That must be impressive. What do they do with the ground underneath? I would use it for a garden, myself, although I guess it wouldn't get that much sunlight with a building hovering overneath. Although, you could put mirrors on the bottom and shine the light down there. Ho ho, what a problem to have!"

They follow the merchant and gnome to Emperor's Road and turn southweast a moment before cutting west down Dalenguard Road, which leads directly to the fortress and the checkpoint to the Nobles' Quarter.

The merchant cart and gnome continue on without the group, though, because in the first block of Dalenguard Road, they have found what they were looking for: a tower with a sign hanging out front showing a sword stabbed into an open chest full of gold, the sign of the Delvers' Guild.
 
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"I have ink and parchment Valana. There should be enough for a map or two, and I would expect the guild would be happy to sell us extra if needed. I don't however know the library at all."
 

"I would hope none of you have been here before. If that crazy fool ever discovers you were already a Guildsman, well it wouldnae be pretty."


"Well, here we are. Turn on the charm, and hope they donnae have an embarrassing ritual for new members."
 

There's a musty smell to the library when the Kunstlerhaus residents open the door and file in. In a damp city like Ptolus, keeping a large collection of books means a never-ending battle against mildew, as the apprentices know all too well -- killing mildew with cantrips is one of their basic duties.

A bell formed from an ancient pitted and rusted helmet rings when the door opens. A glance at it shows that the previous owner's life was ended by what appears to have been an axe blow to the face.

The group waits behind a long wooden counter as shuffling footsteps approach from beyond the rows of bookcases. The cases are stuffed with scrolls, folded bits of paper and bound books. A thin, bespectacled, human male in his late 50s with a shock of white hair and advanced male pattern baldness emerges from between the shelves, cleaning his glasses with the tail of his shirt.

"Yes? May I help you?"
 

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