Whizbang Dustyboots
Gnometown Hero
Emus, looking into the sarcophagus, peering down at the rest of the stacked stone boxes inside.
Tosh clambers over the edge, his legs hanging limply in the air as he examines the next box for traps. He grunts once, having confirmed that the boxes all seem to have the same locking mechanism and reaches for his tools.
Hazel peers past the gnome, trying to get a better look at the boxes.
"How many are there?" She looks around at the statues, noting the mirrored mask over one's face. "You think each statue has its own matching box? There's that one with the smooth face, and the mirror y'all hauled out. And the statue with the screaming mask ... that thing we fought was definitely screaming."
Tosh grunts noncommittally, gesturing for Emus and Tucker to help lift the remaining boxes out of the sarcophagus.
Meanwhile, Bufer examines the mirror Emmerson holds erect. The back portrays more of the robed and hooded men, with their owl-headed guardians. The men appear to be weaving mighty spells, all centering on a large frame much like the mirror's frame. Later images portray the hooded men standing within the frames, the owl-headed men standing guard.
"Hmm," Bufer says, stroking his chin as he examines the back of the mirror. "I'm not gonna pretend I know exactly what this means, but if I had to guess, I'd say Kem's guess about these bein' used for some kinda magic was right on the money."
Bufer frowns as he peers more closely at the depictions of the robed figures standing inside the frame. A sudden thought strikes him, and he carefully walks around Emmerson to closely examine the glass.
"It's a bit awkward, but I can get this one out by myself," Tucker says, wrestling the next slab out of the sarcophagus. "Probably going to need some help with the rest, though."
Emus puts his club down and climbs into the sarcophagus to help lift the stone slabs out. The four closed stone cases appear more or less identical to the opened one that had the mirror in it. The carved scenes vary slightly, but are functionally the same.
As each emerges, Tock opens the case, and Emus and Tucker pull out the mirror from inside. Five stone slab boxes, five ornate mirrors.
Bufer ponders his reflection in the first mirror.
"Huh," Bufer says to no one in particular. "I am a handsome, handsome gnome."
Bufer reaches out to touch the surface of the glass, to see if it feels any different from that of your average, garden-variety mirror, but it is resolutely glassy and reflective.
Shaking out his sore fingers, Tucker surveys the line of mirrors.
"There's no way we're going to be able to get all of these out here in one trip. Even if we load the rest of you down with the swords and armor, Emmerson and I will only be able to carry one of these back to town, maybe two if we stack them carefully, but the whole lot? That's a recipe for broken glass. Failing any way to float these things behind us, can one of you clever types tell if any of the mirrors is more vital than the rest?"
"Why, if I didn't know better, I'd think you was tryin' to make me cry!" Emus flexes his biceps in the classic bicep-flexing pose. "Look at these! Look at these guns! These are my guns! Why, I could carry any of them mirrors faster than you could carry just one!"
Emus lets his arms drop, and then suddenly brings them back up to flex them again.
"BANG!"
Bufer cocks an eyebrow at Emus' reflection in the mirror.
"Bang, indeed." He snorts in frustration as he finally removes his hand from the mirror. "Well, so much for that idea. When I saw the robed figures inside the frames on the back of this thing, I thought maybe it meant they used 'em as ... I dunno, magical doors, or something? To other places, like Kem said? But it's just a mirror."
Bufer shakes his head at his own perplexed reflection.
"I don't understand," he says. "Everything else in this place has zapped us, laughed at us, or let loose evil beasties that tried to kill us, but the mirror it's all protecting is just a mirror? It don't add to a proper sum, if you ask me."
Still shaking his head, Bufer moves from mirror to mirror, examining each from back to front as he did the first, making note of any significant differences amongst them. Each is essentially the same, however: Robed men attended by owl-headed men, casting spells on objects that resemble the frames of the mirrors, at least one image per frame of a robed man standing inside a frame.
Likewise, the boxes are much the same, although they do not depict the mirrors, but rather show the robed men and owl-headed men in combat -- the robed men using spells, the owl-headed men using large curved swords -- against featureless humanoids.
Bufer pauses in his examination of a mirror as a sudden thought strikes him.
"A recipe for broken glass," he mutters, repeating Tucker's words from moments before, then looks up at the others. "What do you think might happen if we did break one?"
"Yes," Renraw agrees. "The broken mirror, from earlier. Could that have housed the shadow creature we just faced? I don't suggest smashing these until we're a little more certain. In fact, I don't suggest smashing them at all. If they do contain more of those tormented spirits, we'll only be releasing them into our world. And if they don't, we'll have smashed some perfectly fine seeing glass. No, better to bring them to some authority for answers."
Kem thinks about what he's just said and amends his statement.
"Or sell them to the highest bidder."
Ragglus frowns in confusion.
"But th' broken mirror pieces was down'err," he says, thumbing over his shoulder toward the entrance. "Why was th'beastie up'ere wi'the other ones? Missed bein' trapped?"
"The only broken mirror earlier was smashed statue's eyes. Wait, eyes?" Tucker pauses. "Why did the guardian statues just have mirrored eyes, while the one in here is covering its entire face? Is that symbolic? And I'm not entirely sure the bird was ever in the box. Remember when Everpuffy slipped his bone to Renraw and they lit it up? The shadows were moving around us in a most peculiar way. Though it only seems apparent in retrospect, it's possible that thing was following us since we got in here, and only attacked when we got to what it was guarding."
"Could the mirrors by themselves be nothing, but assembled in a certain way be made to 'work?'" Emmerson ponders. "Perhaps they are meant to be hung or held by the statues?"
"Be nice if these bird folks had left some instructions," Hazel snaps. "Any luck deciphering those illustrations, Bufer? I don't think we should be breaking anything, or setting them up in a circle and waiting for their owners to step out, until we know what they really do. Why don't we take one back with us and get an expert opinion before we unleash a host of flying shadows?"
"Don't forget, there may be a non-hibernating bear wandering around these halls, now," Tucker says. "We'll need to be careful as we leave."
Renraw sits on the floor, leaning his back against the statue with the screaming mask, obviously still in pain but also deep in thought.
"I expect we'll have no luck bringing these to that charlatan Leach," the wizard wheezes. "No offense meant, of course, Chandler. The boy was asked to leave university."
Tock nods.
"So if we've no other recourse, I do know of a man who may be able to help. An instructor at St. Feldin's. Actually, he's a dean there and the, ah, the chair of the disciplinary committee. We've had some contact. Nothing like Leach's situation, I assure you. The dean is specialized in anti-thaumaturgy, but keeps an extensive personal library on planar magic. Just a hobby of his. He also enjoys vexillology, I understand."
Renraw pauses, painfully aware of everyone staring at him.
"Ahem, at any rate, should we be unable to scare up anyone local with the requisite knowledge to tell us just what the devil these things are, I believe chances are quite good that the dean would take personal interest in our tale were we to write him. Provided the group could come together on the cost for the post, I would be more than happy to draft an appeal. It would be necessary to store the mirrors at a central location while we waited for an answer, of course. Kem House is bar none the most secure, for what it's worth. I realize I'm a little ahead of myself. It's the chills. I'm not able to think straight. You all have my apologies."
Tosh clears his throat softly.
"We have a lot of options here, you know. We can try to experiment with the mirrors in the area. I'm curious about the five statues and five mirrors coincidence, combined with the fact that each of the statues seems to be intentionally averting their gaze. Well, all except for yellow eyes, there. Then there's the interesting fact that the last room had five walls. You know, the room with the water basin." Tosh scratches his chin and considers it a bit more. "You know, there might be some configuration we could set them up in to get a response, either in this room or the other. And heck, we haven't even done a thorough examination of the occupied room, either. Bear or no, we might find a clue there, as well."
He stalks back and forth, thinking aloud.
"And of course there is then also the more practical choice: Take what we can now and come back for more later. We could put the mirrors back in their cases and I could lock them back up. Indeed, if we were to transport them in some way, I'd suggest using the cases as protection. I'd take the cases along as well, because if we do decide to market them at the max, it occurs to me that the best market would be in the collectors' arena, and collectors tend to like the idea of having the complete package.
"But I'm wandering on again. Personally, I think we should exhaust all possibilities of the mirrors here first, which may include evicting yon beastie from its lair. Then lock the mirrors up and come back for them."
He looks cautiously from one to another of the group in turn.
"That is, assuming we can trust each other enough that we can expect them to be here when we get back ..."
Tosh clambers over the edge, his legs hanging limply in the air as he examines the next box for traps. He grunts once, having confirmed that the boxes all seem to have the same locking mechanism and reaches for his tools.
Hazel peers past the gnome, trying to get a better look at the boxes.
"How many are there?" She looks around at the statues, noting the mirrored mask over one's face. "You think each statue has its own matching box? There's that one with the smooth face, and the mirror y'all hauled out. And the statue with the screaming mask ... that thing we fought was definitely screaming."
Tosh grunts noncommittally, gesturing for Emus and Tucker to help lift the remaining boxes out of the sarcophagus.
Meanwhile, Bufer examines the mirror Emmerson holds erect. The back portrays more of the robed and hooded men, with their owl-headed guardians. The men appear to be weaving mighty spells, all centering on a large frame much like the mirror's frame. Later images portray the hooded men standing within the frames, the owl-headed men standing guard.
"Hmm," Bufer says, stroking his chin as he examines the back of the mirror. "I'm not gonna pretend I know exactly what this means, but if I had to guess, I'd say Kem's guess about these bein' used for some kinda magic was right on the money."
Bufer frowns as he peers more closely at the depictions of the robed figures standing inside the frame. A sudden thought strikes him, and he carefully walks around Emmerson to closely examine the glass.
"It's a bit awkward, but I can get this one out by myself," Tucker says, wrestling the next slab out of the sarcophagus. "Probably going to need some help with the rest, though."
Emus puts his club down and climbs into the sarcophagus to help lift the stone slabs out. The four closed stone cases appear more or less identical to the opened one that had the mirror in it. The carved scenes vary slightly, but are functionally the same.
As each emerges, Tock opens the case, and Emus and Tucker pull out the mirror from inside. Five stone slab boxes, five ornate mirrors.
Bufer ponders his reflection in the first mirror.
"Huh," Bufer says to no one in particular. "I am a handsome, handsome gnome."
Bufer reaches out to touch the surface of the glass, to see if it feels any different from that of your average, garden-variety mirror, but it is resolutely glassy and reflective.
Shaking out his sore fingers, Tucker surveys the line of mirrors.
"There's no way we're going to be able to get all of these out here in one trip. Even if we load the rest of you down with the swords and armor, Emmerson and I will only be able to carry one of these back to town, maybe two if we stack them carefully, but the whole lot? That's a recipe for broken glass. Failing any way to float these things behind us, can one of you clever types tell if any of the mirrors is more vital than the rest?"
"Why, if I didn't know better, I'd think you was tryin' to make me cry!" Emus flexes his biceps in the classic bicep-flexing pose. "Look at these! Look at these guns! These are my guns! Why, I could carry any of them mirrors faster than you could carry just one!"
Emus lets his arms drop, and then suddenly brings them back up to flex them again.
"BANG!"
Bufer cocks an eyebrow at Emus' reflection in the mirror.
"Bang, indeed." He snorts in frustration as he finally removes his hand from the mirror. "Well, so much for that idea. When I saw the robed figures inside the frames on the back of this thing, I thought maybe it meant they used 'em as ... I dunno, magical doors, or something? To other places, like Kem said? But it's just a mirror."
Bufer shakes his head at his own perplexed reflection.
"I don't understand," he says. "Everything else in this place has zapped us, laughed at us, or let loose evil beasties that tried to kill us, but the mirror it's all protecting is just a mirror? It don't add to a proper sum, if you ask me."
Still shaking his head, Bufer moves from mirror to mirror, examining each from back to front as he did the first, making note of any significant differences amongst them. Each is essentially the same, however: Robed men attended by owl-headed men, casting spells on objects that resemble the frames of the mirrors, at least one image per frame of a robed man standing inside a frame.
Likewise, the boxes are much the same, although they do not depict the mirrors, but rather show the robed men and owl-headed men in combat -- the robed men using spells, the owl-headed men using large curved swords -- against featureless humanoids.
Bufer pauses in his examination of a mirror as a sudden thought strikes him.
"A recipe for broken glass," he mutters, repeating Tucker's words from moments before, then looks up at the others. "What do you think might happen if we did break one?"
"Yes," Renraw agrees. "The broken mirror, from earlier. Could that have housed the shadow creature we just faced? I don't suggest smashing these until we're a little more certain. In fact, I don't suggest smashing them at all. If they do contain more of those tormented spirits, we'll only be releasing them into our world. And if they don't, we'll have smashed some perfectly fine seeing glass. No, better to bring them to some authority for answers."
Kem thinks about what he's just said and amends his statement.
"Or sell them to the highest bidder."
Ragglus frowns in confusion.
"But th' broken mirror pieces was down'err," he says, thumbing over his shoulder toward the entrance. "Why was th'beastie up'ere wi'the other ones? Missed bein' trapped?"
"The only broken mirror earlier was smashed statue's eyes. Wait, eyes?" Tucker pauses. "Why did the guardian statues just have mirrored eyes, while the one in here is covering its entire face? Is that symbolic? And I'm not entirely sure the bird was ever in the box. Remember when Everpuffy slipped his bone to Renraw and they lit it up? The shadows were moving around us in a most peculiar way. Though it only seems apparent in retrospect, it's possible that thing was following us since we got in here, and only attacked when we got to what it was guarding."
"Could the mirrors by themselves be nothing, but assembled in a certain way be made to 'work?'" Emmerson ponders. "Perhaps they are meant to be hung or held by the statues?"
"Be nice if these bird folks had left some instructions," Hazel snaps. "Any luck deciphering those illustrations, Bufer? I don't think we should be breaking anything, or setting them up in a circle and waiting for their owners to step out, until we know what they really do. Why don't we take one back with us and get an expert opinion before we unleash a host of flying shadows?"
"Don't forget, there may be a non-hibernating bear wandering around these halls, now," Tucker says. "We'll need to be careful as we leave."
Renraw sits on the floor, leaning his back against the statue with the screaming mask, obviously still in pain but also deep in thought.
"I expect we'll have no luck bringing these to that charlatan Leach," the wizard wheezes. "No offense meant, of course, Chandler. The boy was asked to leave university."
Tock nods.
"So if we've no other recourse, I do know of a man who may be able to help. An instructor at St. Feldin's. Actually, he's a dean there and the, ah, the chair of the disciplinary committee. We've had some contact. Nothing like Leach's situation, I assure you. The dean is specialized in anti-thaumaturgy, but keeps an extensive personal library on planar magic. Just a hobby of his. He also enjoys vexillology, I understand."
Renraw pauses, painfully aware of everyone staring at him.
"Ahem, at any rate, should we be unable to scare up anyone local with the requisite knowledge to tell us just what the devil these things are, I believe chances are quite good that the dean would take personal interest in our tale were we to write him. Provided the group could come together on the cost for the post, I would be more than happy to draft an appeal. It would be necessary to store the mirrors at a central location while we waited for an answer, of course. Kem House is bar none the most secure, for what it's worth. I realize I'm a little ahead of myself. It's the chills. I'm not able to think straight. You all have my apologies."
Tosh clears his throat softly.
"We have a lot of options here, you know. We can try to experiment with the mirrors in the area. I'm curious about the five statues and five mirrors coincidence, combined with the fact that each of the statues seems to be intentionally averting their gaze. Well, all except for yellow eyes, there. Then there's the interesting fact that the last room had five walls. You know, the room with the water basin." Tosh scratches his chin and considers it a bit more. "You know, there might be some configuration we could set them up in to get a response, either in this room or the other. And heck, we haven't even done a thorough examination of the occupied room, either. Bear or no, we might find a clue there, as well."
He stalks back and forth, thinking aloud.
"And of course there is then also the more practical choice: Take what we can now and come back for more later. We could put the mirrors back in their cases and I could lock them back up. Indeed, if we were to transport them in some way, I'd suggest using the cases as protection. I'd take the cases along as well, because if we do decide to market them at the max, it occurs to me that the best market would be in the collectors' arena, and collectors tend to like the idea of having the complete package.
"But I'm wandering on again. Personally, I think we should exhaust all possibilities of the mirrors here first, which may include evicting yon beastie from its lair. Then lock the mirrors up and come back for them."
He looks cautiously from one to another of the group in turn.
"That is, assuming we can trust each other enough that we can expect them to be here when we get back ..."