Ptolus: The World of Praemal - Who has it?

RichGreen said:
I use the Complete Book of Eldritch Might a lot in my games -- highly recommended. There was a Malhavoc sale about a week ago -- could still be on; I'm not sure.

I'm using Torm for Lothian and the Order of the Golden Lion replaces the Order of the Dawn. It's worked out pretty well so far.

Cheers


Richard

The Malhavok sale is over for this year. I picked up Iron Heroes, Iron Heroes Bestiary, Chaositech, and Banewarrens, while it was on though.

I've got CBoEM in print, and BoEM I & II in pdf, but I want the third in pdf eventually and having the spells from all three in one place is convenient and tempting at the pdf CBoEM price IIRC so I will probably pick that up next year, although the Ptolus stuff that will be out, the planes book, and Mastering Iron Heroes will also be under consideration for my yearly Malhavok splurge. I can be patient and wait until next year though. My high level post banewarrens game might be at the point where that top of the spire adventure will be just right then.
 

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I think what Monty has probably done is work all that extraplanar goodness into the setting so that it will be much more accessible, even at lower levels. From what i've seen, Ptolus reminds me ALOT of Waterdeep and Sigil squished together. Which isn't a bad thing.
 

JoeGKushner said:
Don't like the whole cut off from the planes bit.

Not too fond of it myself. For two main reasons.

One, it will compromise my intented purpose for Ptolus. Namely, to join my constellation of city supplements that I use as port stops in my River of Worlds game. Yeah, I can ignore it. But it sounds pretty thoroughly worked into the background, and I just know that because of this, there are going to be some consequences of this I am also going to have to work around.

Two, it feels so... done before. Ravenloft, Dark Sun, and Oathbound. (Hmmm... something smacks familiar there... seven solar angels... seven feathered foul... maybe the moon is the Oathbound world, and the solar angels aren't so solar...)

Also seems like Midnight or Ravenloft in that you really shouldn't be calling monsters to help fight for you.

Eh, I think Monte's thinking as it exists in the cosmology chapter work there. Summon monster spells sort of make a projection, not actually call the creature. Makes a lot more sense than the answer the WLD gave...
 


Whizbang Dustyboots said:
So run a campaign set after
the Night of Dissolution
. Problem solved. ;)

I'm not terribly worried about it.

Just seems like an odd decesion and something, as noted, as being done before. I had actually forgotten about Oathbound mind you, but been playing in a Midnight campaign so that one came straight to me.
 

Whizbang Dustyboots said:
So run a campaign set after
the Night of Dissolution
. Problem solved. ;)

I had no idea that pertained to that. No idea what it's about at all, really.

Care to link me to some more info?
 

Psion said:
I had no idea that pertained to that. No idea what it's about at all, really.

Care to link me to some more info?

That's the free adventure coming with the book. Printed copy if you preordered.

I was a little surprised at the recommended level as it sounds like a huge deal in the book but we'll see how it plays out.
 

JoeGKushner said:
That's the free adventure coming with the book. Printed copy if you preordered.

I know that. Sheesh, what do you take me for, Joe? ;)

What I was getting at is the implication that WD made that NoD ends the planar isolation. And looking at the blurbs for it again, I'm not seeing that implication anywhere.

Unless WD was instead suggesting that it's the only Ptolus product that will rely on this fact. If the above is not true, I somehow am dubious about that.
 



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