Published adventures- need recommendations


log in or register to remove this ad

Treebore said:
You forgot to mention the special deal you have going on with this product. well, they will see it if they go to your website.

Now i will go see if this post means you guys have answered questions on your own forums.


Nope, no answers to questions in your own forums yet.
 

Treebore said:
You could do what i am doing. I have started a Necromancer module campaign that started with their Wizards Amulet download. We are now into their Crucible of Freya, an Ennie award winner, i believe.....
The backdrop for all of this will be/is the new/old Wilderlands setting from Necromancer/Judges Guild. The more i work out how to fit this all together the more excited I become. It has been a long while since creating a campaign got my blood flowing like this, especially one that isn't a total homebrew.

I did this but rolled into their TOmbs of Abysthor. Very good 9 level or so dungeon.
 


I have been running by group through Morrick Mansion from Necromancer game 3rd to 5th level. Very nice adventure which seems to be over looked in Necromancers long list of good adventures. Basically you are trying to lift the curse on an estate with out getting cursed yourself. Very nice adventure. Not 3.5 but can be converted

But you can not go wrong with Necromancers products.
 

dsfriii said:
I have been running by group through Morrick Mansion from Necromancer game 3rd to 5th level. Very nice adventure which seems to be over looked in Necromancers long list of good adventures. Basically you are trying to lift the curse on an estate with out getting cursed yourself. Very nice adventure. Not 3.5 but can be converted

But you can not go wrong with Necromancers products.

I agree Morrick Mansion looks very good, and i do own it, but I already have so much going on for those levels I don't see how i can fit it in without bumping levels. When i read it i felt a large part of the fun was because of the limitations being in that level range have. So I am going to have to save it for another time.

I love Necromancer games, but there are several modules I wish I hadn't bought. One was simply because I don't like clockwork monsters, otherwise it is a solid adventure worth buying. The other one was a trilogy by someone who should have done a much better job, considering his history in the game industry. Very dissappointing to me.
 



The only way to go is to get DUNGEON. You get a TON of adventures and plenty of variety. Either get a bunch of old ones on EBAY or at a Convention auction, or just get a subscription (yea, there's 2 adventures per issue monthly as opposed to 4 issues bimonthly..same subscription price). Download the blurbs for the last 56 adventures here:
http://www.enworld.org/forums/showthread.php?t=73287


I've run 10 years worth of adventures from Dungeon.

jh
 

I was hoping this topic would start some discussion. :)

I do really like Dungeon magazine, but I think what I've been doing has already felt like a series of individual challenges kind of randomly thrown together. I've enjoyed playing in "The Shackled City", and I may end up going with it, but it will prevent any possibility of overlap between the group I DM and the group I'm playing with.

I'll have to check a few of those out. I've got a couple of months at least, so I should have time to peruse a few different products

Keep up the discussion though. What do folks think about RttToEE who've run/played it?
 

Remove ads

Top