Published settings creation myths?

Dragonlance has a creation story about how the High God and the other gods created Krynn and the various races.

What about Forgotten Realms, Greyhawk, Mystara, etc?
 

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The 4E Nentir Vale setting seems to have a pretty well worked out cosmology incorporating a lot of the classic D&D tropes and divinities. The creation and history of the world itself was left in a very sketchy state, but from what I've gatheres on the web, the multiverse in which it is set has an elaborate chronology covering many epochs of creation.

edit: The Dawn War encompasses much if not all of this.
 
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Just adding to [MENTION=6787503]Hriston[/MENTION]'s post - I prefer to think of it as "the default 4e setting" rather than "Nentir Vale", because the Vale is entirely optional (it's found in the DMG and in the MV2) whereas the default setting permeates the whole game: the races, the classes, the monster descriptions, the gods, the sourcebooks (MotP, PA/B, Underdark, Open Grave etc).

Hriston is correct that the creation myth is loose, in the sense that the timing of events is obscure, the details of who fought whom where are often not clear, but the whole thing is very evocative and "mythic" by D&D standards (when The Plane Above came out I started a thread about the "Glorantha-fication" of D&D).

The world was created by the Primordials out of chaos (analogously to the Greek Titans), and then the gods imposed form and sentience upon it. The Primordials turned against the gods who had imposed this permanence upon their creation (and therefore, by implication, were constraining he Primordials' freedom of action) and so the Dawn War ensued. The gods one, but were weakened: the cosmos contains many bound Primordials trying to escape and reassert their power; the gods and the mortals they created are imperfect and so mortal history is filled with the rise and fall of empires; and their are rumours of a coming Dusk War.

From the point of view of RPGing, a distinctive thing about the 4e creation myth is that the game is designed with the expectation that the PCs will, at least at epic tier, themselves engage with the creation myth eg by opposing gods or primordials, realising their epic destinies, etc. This isn't the case for most D&D settings.
 

Forgotten Realms has one with Ao starting things with Shar (darkness) and Selune (moon), Selune giving up some power to create things but the two being adversarial from there. I'm trying to remember if this was spelled out in Magic of Faerun, Grand History of the Realms, The 3e Forgotten Realms Campaign Setting, or one of the amazing 2e god books like Faiths and Avatars.

Ravenloft starts off with Dark Powers making a deal with Strahd von Zarovich and his kingdom gets pulled into a demiplane, then other villains from various worlds attract the Powers' attention and get their own lands added into the demiplane with themselves as lord of the land and prisoner of the Powers. While the nature of the Powers is unknown this is spelled out for the DM in the various campaign setting books.

Greyhawk and Mystara I'm not aware of the origin mythologies.

Eberron has a story about three giant dragons turning into the heavens, the earth, and the underworld, I believe.
 
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The Scarred Lands setting is named after the collateral damage of the creation myth. Standard Titans vs Gods. Most of the meta plot is titanic cults trying to free the titans. most of the monsters are titan servants or animals tainted by the spilt blood of titans.
 


Thanks all.

One of the things I'm particularly confused about is all the mentions of times when human(oids) lived "before the gods." The 5e books talk about aboleths ruling the humanoid races before the gods came and booted them, as well as druidic faiths and oath of the ancients paladins being "older than the gods."

So...exactly when was this time period? I got that impression that the standard D&D story for most worlds has been that the gods created the world and the human(oid) races.
 

One of the things I'm particularly confused about is all the mentions of times when human(oids) lived "before the gods." The 5e books talk about aboleths ruling the humanoid races before the gods came and booted them, as well as druidic faiths and oath of the ancients paladins being "older than the gods."

So...exactly when was this time period? I got that impression that the standard D&D story for most worlds has been that the gods created the world and the human(oid) races.

It seems like they're continuing to use some version of the "Dawn War" (what I called Nentir Vale up-thread, and some call Points of Light, but which is really a creation myth/backstory for any setting you like) as the origin story for the default 5E cosmology. @pemerton was correct in comparing this to the Titanomachy, the ancient Greek myth of the war fought between the gods and the titans before the present order of the world was established. The titans (or primordials in the Dawn War) were the original rulers of the world, in that they represent the chaotic forces of raw, elemental creation, whereas the gods usurped their power to establish order. It can also be seen as a dramatization of the triumph of civilization over barbarism. Of course, in D&D, it is best thought of as the original conflict of Law vs. Chaos.

Now the period of time mentioned is probably before or during the Dawn War, when the gods already exist, but have not yet defeated the primordials. The prime material plane is considered to have already been created at this time, first in a disordered state, and then to have had order and organization imposed upon it by the gods, who then populate it with the various races. But it doesn't happen all at once. Some of the races are created by the primordials in imitation of the work of the gods. And the gods are not yet in control. In fact, the primordials decide that the order that the gods are trying to establish is too constraining to their creativity, and they rebel, beginning the Dawn War.

So, I'd say that when the texts refer to a time "before the gods," that it isn't a time before the gods actually existed, but rather before the gods held absolute rulership over the multiverse, which would be before the end of the Dawn War, when most, if not all, of the primordials were either killed or imprisoned.
 

The impression I get is that the Dawn War is left as one option, and they were trying to be a bit vague about the details. For instance, the giants have their pre-4e giant gods rather than a primordial origin. I'm not very familiar with the details of the Dawn War cosmology, but I got the impression that it was before humans existed--so there shouldn't have been humans before the gods imposed their order.

The best way of harmonizing it that I can think of (which could work with or without a Dawn War) is that the gods created the worlds and the races, and then either remained distant or withdrew. A druidic faith was dominant in those early days until the gods started making their presence more overt and taking a more active hand, at which points clerics started entering the pictures.

That's how I'm planning on running it in my games, but I was just wondering if that's what they had in mind, or if they were just being contradictory.
 

I'm not very familiar with the details of the Dawn War cosmology, but I got the impression that it was before humans existed
The details of the Dawn War are fuzzy (much like earthly legend!).

Some sources suggest that it wasn't that long ago (eg there is a reading of the Demonomicon that suggests that the Dawn War occurred only a millenium ago) whereas other sources suggest it was much longer ago than that (given all the empires that have risen and fallen).

It seems, though, that there were humans during the Dawn War because the Raven Queen was one once, and she seems to have been a god by the time of the Dawn War because she was able to take the portfolio of Fate from Lolth, who was corrupted during the Dawn War. The enslavement of dwarves by the giants and titans also seems to date back to Dawn War and pre-Dawn War times.
 

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