pawsplay
Hero
You'll want Magical Aptitude, for another +2 to the check. Something that allows a lucky reroll can turn a 50% chance of making a check into a 75% chance, but ideally, you would to get your check high enough you can't fail.
Take a Cha increase at level 16, bringing the old C to the H to the A up to 12.
Skill ranks 21
Cha bonus +3
Skill focus +3
Magical Aptitude +2
Heroism spell +2 morale
circlet of persuasion +3 competence
Synergies +2 and +2
That's +38. You win.
Rule number one of the curbstomp: do not, for one second, let the GM know what you're up to until he sees it unfold in front of his very eyes.
Take a Cha increase at level 16, bringing the old C to the H to the A up to 12.
Skill ranks 21
Cha bonus +3
Skill focus +3
Magical Aptitude +2
Heroism spell +2 morale
circlet of persuasion +3 competence
Synergies +2 and +2
That's +38. You win.
Rule number one of the curbstomp: do not, for one second, let the GM know what you're up to until he sees it unfold in front of his very eyes.