Punishing Your Dice

I once had a d20 which I believe came from a Mage Knight set... although in hindsight, Mage Knight used 2d6, so I suspect I'm wrong in that detail of this memory... But I digress.

The die was absolutely terrible, and so one day I assembled the rest of my dice in a plastic bowl in front of the microwave so that they could view the execution of the offending die. Death by melting.
 

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Dice are not punished, but a quick prayer to appease El Palo (which consists of loudly exclaiming the name 'El Palo'), God of rolling 1 on a die is always good. Do not take advantage of El Palo! You may only invoke El Palo's name after rolling a 1! Should you invoke His holy name after rolling a 2, you will be cursed! You will roll a lot of 2's, a number abhorred by El Palo. This curse will persist over various playing sessions.
 


One player tossed a dice across the room a couple of times. We were playing in his garage, so it was amusing. Later, when we moved, we found some of 'em. I think someone pulled one out of a washing machine once, too.

In the '80s, we were gaming at a library; one player got upset with his dice, so he stepped outside and hurled them across the parking lot at the dumpster. The next week, while we were waiting for 'em to open the room, another player went over, searched the area, found the dice, and proceeded to use them that night -- he rolled well, too. The original owner was appropriately annoyed.

I've bought d20s for other players before, after they have a good streak of horrible rolls. "Here, try this one."
 

I accept whatever result the hand of fate puts the dice on. After all the dice are just a conduit, no sense punishing those.

Plus I've been making my own wooden dice lately so to go out of my way to destroy hours of work would not really seem productive to me.
 

See, I make the best of a bad situation by swapping dice with the GM when he isn't looking. That way, either the monsters start rolling terribly, or I've encouraged my dice to roll well again (and subsequently steal them back)
Touching another gamer's dice? :eek:
 

If I start rolling badly enough, I get all the dice together, then take a hammer to the offender. Dosent help to have capital punishment if there are no witnesses.

One of the players in my group did this. He keeps the shards of that d20 in a ziploc baggie in his dice bag, so that the other dice are constantly warned.
 

I once did a quick exorcism for a friend who tried rolling up his character...

after the exorcism he rolled up his character: 8/9/10/13/14/15 and it was his best roll by far (the only roll which were ok by 3.0 rules... we used 4d6 drop lowest 7 times ignore lowest roll)
 

I never bother punishing my dice -- if I'm rolling badly, well, I'm "rolling the bad luck out of them" ;)

As for the rest of the thread -- I'm practically in tears! You guys have some GREAT dice-punishment methods! ;)
 


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