Puppet Master

Also, as a racial power they would get spider crawl. This would allow them to go up walls like a spider with no problem. It's like Spider-Man...with puppets. The razor wire could be web that is embued with arcane energy to sharpen as a deadly instrument.
 
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Ok. From the ground to the top. Starting off let's look at Class Features and At-Wills:

Class Features:


  • Puppet Scrying: Puppeteer has the ability to see through the vision of his puppets.
  • Scout Puppets: Simple puppets used for spying. (They have no martial abilities.)
  • Manipulate mundane object.
  • Natural Ventriloquism: Can throw voice at will. (To make this stand apart from the wizard ability, I wanted to suggest that whatever the Puppeteer kills, he can gain the ability to speak that language. Just something to consider)
At-Wills:


  • Black Secret Infused Blade: Standard blade attack with flavor
  • Puppet Spinneret: The Clipping idea with a different name
  • Riposte Manipulation: counter to being attacked; forces opponent to attack self, ally, or move away.
  • Dark Hand Blast: Point Blank Shot idea. I don't like this as an At-Will, but its a place holder to balance out the 2 puppet 2 wire power deal for now.
 


Hey there. I just came across this thread and was surprised that someone had a similar idea as I did. I have been working on the idea of a Puppeteer class for a while as well. I currently have the first 3 levels up for review as I am trying to get more ideas and seeing if it is balanced enough. I would love feedback from a fellow designer with the same idea in mind. I also think we could help each other in bouncing off ideas for the classes, as I feel like we both have two different ideas along the same lines with different mechanics.

One thing I have for a suggestion is to have a few more ambiguous powers for the puppet. This would mean having [W] attacks that would do different damage based on how the puppet is made or what kits, if the idea is used, were used in the making.
 

Not sure if this was brought up or not, but I had a very, VERY minor thought: have you considered using "Marionette Control Bars" or something similar as the implement? I only say this because using the gloves takes up a body slot- preventing characters from using other magic gauntlets and gloves and such.
Just a nit picking thought really... but maybe worth a look? ^_~
 

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