JoeGKushner
Adventurer
Clerics seem to be the one weak spot in most of the games I run.
So I started using reserve points.
So I started using reserve points.
der_kluge said:You could easily cover most of the 4 traditional roles with a party of 3:
Ranger (tank/healer/scout)
Druid (healer/tank)
Bard (arcane/rogue/healer/tank)
Were you house ruling the Cure spells? They're all Touch range too, until you get to the Mass ones.(Psi)SeveredHead said:There was a higher level campaign I ran where, instead of a cleric, we only had a psionic healer. Not a substitute. The inability to heal at range directly lead to the death of the barbarian character.