Put Your Money Where Your Mou- err Editing Skillz Is!


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Hmmmmm...

QUALIFICATIONS
Must pass the Book editing test to qualify for an interview.
Pretty certain I could do that.
Education and Training:
Four-year college degree required; BA or higher degree in English or related field preferred.
Publishing, communications, English, or related coursework preferred.

Have a BA (Majors: Philosophy & Economics, Minors: English Lit & Art History), a JD (I'm a lawyer) and an MBA. Got it covered.

Prior Related Experience:
Three to Five years experience in publishing required.
Experience editing fiction, with author and agent contacts, required.

Did I mention I'm a lawyer? An Entertainment lawyer? You know I can edit fiction! Unfortunately...all my entertainment clients are musicians. I don't know that examining lyrics and contracts will satisfy them.
Knowledge, Skills and Abilities:
Strong grasp of the essentials of story and line editing.
Thorough command of spelling, grammar, and word usage.
Strong writing skills.
Strong proofreading skills required.
Ability to meet demanding deadlines and juggle multiple project simultaneously.
Strong knowledge of current D&D worlds and rules, particularly Forgotten Realms, -preferred.
Knowledge of genre fiction market preferred.
Must be a voracious reader.
Must be well organized and detail oriented.
Attention to detail, flexibility, and good communication and multitasking skills required.
Ability to work effectively with diverse groups of people required.
Ability to work both independently and as part of a team required.
Familiarity with Microsoft Word and experience marking up manuscripts digitally (.DOC and .PDF formats) preferred.
Blah blah blah! TLDR!
I'm a LAWYER!
:p
 



BTW, anyone notice they dropped a plural in this posting?
Ability to meet demanding deadlines and juggle multiple project simultaneously.

(emphasis mine)

Is that the test? Did I pass the test?

"This sounds like a job for Nitpicky-Lad!"
 


I don't know about anti layoff powers either. Of course , I would have fired the current editor for the easily found errors in the last couple of books. But that's a legitimate reason for getting rid of someone.

By the way, if you ARE the new editor they find, please try to compare the work in one book to the work done by other employees so that we don't get the Magic Missile and Thief fiasco's in the Red Box.
 

By the way, if you ARE the new editor they find, please try to compare the work in one book to the work done by other employees so that we don't get the Magic Missile and Thief fiasco's in the Red Box.


While the redbox did have internal editing issues, compatibility with later released product was not the fault of the editor. The editor would need to have access to ALL products that need to be compatible in their ready to print versions to be stuck with that responsibility.

The real person or persons that need to be fired are the ones who decide that release dates > product quality.
 

While the redbox did have internal editing issues, compatibility with later released product was not the fault of the editor. The editor would need to have access to ALL products that need to be compatible in their ready to print versions to be stuck with that responsibility.

The real person or persons that need to be fired are the ones who decide that release dates > product quality.

Really, one of the basic problems WotC has had with starter sets and other intro materials is that they want to get them out before the full version of the game. Which means they have to be designed largely in parallel, and hit the printers first. Not surprisingly, this leads to inconsistencies between the starter products and the full products.
 

Really, one of the basic problems WotC has had with starter sets and other intro materials is that they want to get them out before the full version of the game. Which means they have to be designed largely in parallel, and hit the printers first. Not surprisingly, this leads to inconsistencies between the starter products and the full products.

There is no reason that cannot still be done. Design them together, let the editors make sure they are both ready for print, send the starter product off to the printer and hold the finished follow up product for later printing.

The key here is to have the development, testing, and tweaking done BEFORE either product goes to print.

Note that this is not consistant with being dictated what your release date will be for a product still in need of major design work.

The first redbox was released before the blue, green, black, & gold boxes and TSR somehow managed for all of them to work together without any of them being invalidated by what came after. This was either a feat of magic lost to the current designers or someone simply knew what they were doing.
 

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