Samloyal23
Adventurer
There is a common trope in movies about helping a ghost or other undead creature to move on and "go into the light", so it never harms the living again. I never seem to see this in games. In RPGs the answer to an undead problem is always combat related. Have you ever helped an undead creature find closure and move on to its afterlife? Are there any published adventures with this idea as a plot point?