Ahnehnois
First Post
In my early DMing days, I used to have some players who didn't have much variety. I instituted a rule that each new character a player made had to be substantially different than everything they'd played before (as determined by me). There was a little grumbling, but not too much; it seemed to help in the long run.
Of course if a person is truly obstinate and unresponsive to the rest of the group after repeated and creative attempts to change this, there's not much to do but let the player go and move on.
Of course if a person is truly obstinate and unresponsive to the rest of the group after repeated and creative attempts to change this, there's not much to do but let the player go and move on.