Hi Gary,
Glad to see your still answering questions! Sorry about the long message to follow, but an opportunity to question you is too good to pass up!
After reading what you have said about Lejendary Journeys I was interested enough to go check out your website for more info.
First, let me say that the free download, "Weyland Smith & Company", was hilarious. Leave it to you to crank out 59 pages of pure magic and creativity. I especially liked how you included generic, non-specific "rules" right in the body of the funny descriptions for each item. Where do you get the ideas for such great magic items?
However, I was disappointed not to find more information on the LJ game itself, other than the sample Avatars. I was kind of hoping there would be a sort of free "LJ Lite" (a la "GURPS Lite" available at the Steve Jackson site), or an introduction to some of LJ's mechanics, or at least more information on how to read the sample Avatar sheets themselves. At lot of the abbreviations on the sheets were meaningless to me. Can you post a sort of key on how to read the Avatar sheets? I hope I simply didn't miss it somewhere.
On a different topic, here are a few off the wall questions:
What kind of music do you enjoy listening to, and do you use atmospheric music for any of your gaming sessions?
The anniversary of 9/11 is coming around so it's on my mind. Where were you, and what was your reaction, when you first heard of last year's tragedy?
On a lighter note, do you think Al Quaida would loosen up if they gamed more?
Finally, there is a project I have been hoping someone would do for some time now, and quite frankly am surprised no one has thought of it yet. And now that I think of it, YOU are the only person I would trust to do it justice.

Here is the idea: A sourcebook for ROLEplaying. No rules. Just roleplaying. In it, there would be complete descriptions of how each and every monster (in whatever game system suits your fancy) talks, acts, parlays, etc. Right down to common words used, voice inflections, and accents. Obviously no one race can be pigeonholed into one stereotype, so I am talking the common mannerisms of average members of each race. For example, unless you read this new book, you would never know that kobolds speak in quick high-pitched voices and repeat themselves over and over again. Or you would not know about the fact that hobgoblins talk in slurred, almost drunken voices and have a habit of belching midsentence and using the word "Dunno" a lot. Hobgoblins also tend to slouch and hunch their shoulders and move their heads back and forth a lot. See what I mean? I am talking hard, fast stuff that the game master can use AT THE GAMING TABLE to make his roleplaying come to life. I think this would be extremely helpful to would be aspiring game masters everywhere, like me! What do you think of this idea?
Anyway, thanks for giving me, my friends, and gamers everyhere a wonderful passtime and hobby like no other.