Q'Barra: Facing Truth Chapter 2

(OOC - is there a list of what the total take was...I'd be glad to do the calculations for share values if there was a master list to work from.)
 

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Kaelan

"Ha-Hoo! Friend-Kaelan, have you been eating oranges?"

Kaelan smiles and gives Sepoto a slap on his hairy shoulder, "Yes, friend, I was out for a stroll among the fruit trees thinking about...things."


[sblock=ooc]What is everybody looking to purchase? I'll recommend weapon capsules and a retainer to everybody, especially BRP2. They can hold poisons as well as the elemental capsules. They are a cheap way for extra damage. They are in Complete Adventurer.[/sblock]
 

Two hours pass, and the two young men return to Wila, carrying the party's items. Wila lays the items on a long counter and motions to the party.

"Looks like you've got quite a collection of items here. As it has all been properly identified, you are of course welcome to take back anything that you feel may be of use to yourselves, otherwise I can give you a total for trade, or for gold."


[sblock=What the party found]
I assumed that the party handed over the potions and flasks that they could not identify as well. So, what you have:
2 Masterwork Clubs
3 +1 Hide Armors
4 Potions of Shield of Faith
8 Flasks of Alchemist's Fire
Masterwork Cold Iron Scimitar
+1 Heavy Wooden Shield

The trade in value for all the gear: 4412 gp (excluding potions and the flasks)
The gold value for all the gear: 2353 gp (excluding potions and flasks)[/sblock]
 

Kaelan

Kaelan scratches his chin, "I see very little that will provide immediate benefit to any of us besides the shield, potions, and alchemist's fire. What do the rest of you think?"

[sblock=ooc]I don't see myself getting use out of anything besides the potions and alchemist's fire. Off-hand, I think Catherine and Darrick are the only ones that would use the shield. Trade value or gold?[/sblock]
 

Kaelan said:
"I see very little that will provide immediate benefit to any of us besides the shield, potions, and alchemist's fire. What do the rest of you think?"

"Nor do I. I'm not even certain the shield is of use. By tradition, field medics such as myself are forbidden to use them, and Darrick seems to favor those larger shields. Extra Potions are always good though. I'm interested in those little things you have on your blade though. Those little bursts of fire certainly seemed effective on the beasts we fought."
 

[sblock]
What is everybody looking to purchase? I'll recommend weapon capsules and a retainer to everybody, especially BRP2. They can hold poisons as well as the elemental capsules. They are a cheap way for extra damage. They are in Complete Adventurer.

Hmm, I'll look into that. Hey Pebele, what was the fee for the poisonmaking?

[/sblock]
 

Yeoman said:
"Nor do I. I'm not even certain the shield is of use. By tradition, field medics such as myself are forbidden to use them, and Darrick seems to favor those larger shields. Extra Potions are always good though. I'm interested in those little things you have on your blade though. Those little bursts of fire certainly seemed effective on the beasts we fought."

"Seems large enough," Darrick muses, hefting the shield experimentally. "As a rule I favor steel, but this seems quite sturdy."

[sblock]
It's a heavy shield, and that's what he's currently carrying. Have to have it painted with his family crest, but that's a small enough price to pay....

So far as magic goes, Darrick's chief concern would be for a magic blade of some sort. Not an option at the moment, of course.... And if we're allowed access to the Magic Item Compendium, the "Healing Belt" could be quite useful. 750 GP, three charges/day sorta thing.

But frankly, Darrick will be quite happy with the shield as his share.[/sblock]
 
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BRP2 said:
[sblock]


Hmm, I'll look into that. Hey Pebele, what was the fee for the poisonmaking?

[/sblock]
[sblock]The total fee came to 33 gold. Since Charles had found the raw materials, he only had to pay 1/6 market price. [/sblock]
 

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