Q'Barra: Facing Truth Chapter 2


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BRP2 said:
[sblock]How heavy / big is it?[/sblock]
[sblock]I have no idea what coffer you are talking about. All the weapons and armor in the armory are stored in various racks around the room. All the gold and stones were found on the bodies of the 4 bandits that the party killed.[/sblock]
 

Pebele said:
[sblock]I have no idea what coffer you are talking about. All the weapons and armor in the armory are stored in various racks around the room. All the gold and stones were found on the bodies of the 4 bandits that the party killed.[/sblock]


[sblock]Ohhh... okay, I read it wrong, I'm sorry. I'll go back and erased what I said. Hmm, seems like grabbing as much I can hold would be a good idea.

Since vials and such are easy/light to carry, a person can hold them. If no one volunteers, Charles will hold them. Charles would also like to take the Dwarven Waraxe.

Probably a good idea to give sep those arrows.

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BRP2 said:
[sblock]Ohhh... okay, I read it wrong, I'm sorry. I'll go back and erased what I said. Hmm, seems like grabbing as much I can hold would be a good idea.

Since vials and such are easy/light to carry, a person can hold them. If no one volunteers, Charles will hold them. Charles would also like to take the Dwarven Waraxe.

Probably a good idea to give sep those arrows.

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[sblock] No problem. I went back and reread everything, too. Had to make sure I hadn't made a mistake. :) [/sblock]
 

(Ok, so Trebuchet has made the floating disk to transport equipment. What all is the group taking? Charles wants the Dwarven axe. Sepoto wants the arrows.

Is that party going to use Shayuri's idea about the trap, or does someone else have a better idea? )
 

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Catherine will take all the gold, potions, flasks and capsules in her bag, to be shared at camp.
If we are taking any of the other weaponry, I'd suggest just loading as much as we can onto the disk.

Trebuchet's idea is fine with me. I just want to keep the story moving.
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Only other thing I could thnnk of was a cord tied to the door; open the door, it pulls a weight down on to one end of a tetter-totter sort of affair, which catapaults a flask of alchemical fire at whatever is standing in the doorway. Rube Goldberg I ain't.

As far as things to take, the weapons and armor used by our foes would be Darrick's choice. They used them well enough, to be sure...and they *sound* interesting.
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Rolzup said:
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Only other thing I could thnnk of was a cord tied to the door; open the door, it pulls a weight down on to one end of a tetter-totter sort of affair, which catapaults a flask of alchemical fire at whatever is standing in the doorway. Rube Goldberg I ain't.

As far as things to take, the weapons and armor used by our foes would be Darrick's choice. They used them well enough, to be sure...and they *sound* interesting.
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[sblock]Keep in mind, that since no one has the trap-making skill, the more complicated the plan, and the more moving parts, the more likely the party is to fail.

I, personally, don't care what the party does. I just need to know what they're doing so that I can make a note of the outcome.

That said, all the plans proposed so far sound feasible.[/sblock]
 

[sblock=ooc]The weapons and armor for sure go on the disk, as well as the heavier(more valuable)suits of armor, the half plate, chain shirts, breastplates, etc. I would also recomend taking all the arrows/bolts. If we are leaving bows/crossbows behind at least for the moment, we might as well take all their ammunition too. As far as the trap goes, we could coat the flask in poison, if we have any left.[/sblock]
 

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