[sblock]I have no idea what coffer you are talking about. All the weapons and armor in the armory are stored in various racks around the room. All the gold and stones were found on the bodies of the 4 bandits that the party killed.[/sblock]BRP2 said:[sblock]How heavy / big is it?[/sblock]
Pebele said:[sblock]I have no idea what coffer you are talking about. All the weapons and armor in the armory are stored in various racks around the room. All the gold and stones were found on the bodies of the 4 bandits that the party killed.[/sblock]
[sblock] No problem. I went back and reread everything, too. Had to make sure I hadn't made a mistake.BRP2 said:[sblock]Ohhh... okay, I read it wrong, I'm sorry. I'll go back and erased what I said. Hmm, seems like grabbing as much I can hold would be a good idea.
Since vials and such are easy/light to carry, a person can hold them. If no one volunteers, Charles will hold them. Charles would also like to take the Dwarven Waraxe.
Probably a good idea to give sep those arrows.
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[sblock]Keep in mind, that since no one has the trap-making skill, the more complicated the plan, and the more moving parts, the more likely the party is to fail.Rolzup said:[sblock]
Only other thing I could thnnk of was a cord tied to the door; open the door, it pulls a weight down on to one end of a tetter-totter sort of affair, which catapaults a flask of alchemical fire at whatever is standing in the doorway. Rube Goldberg I ain't.
As far as things to take, the weapons and armor used by our foes would be Darrick's choice. They used them well enough, to be sure...and they *sound* interesting.
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