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Q'Barra: Facing Truth Chapter 2

Catherine's team rushes in, and her loud call to arms serves as the cue for Darrick's team to enter the room as well.

As the party and their allies burst in, Janus appears to be taken utterly by surprise. He, his bodyguard and his "spiritual adviser" all jump to their feet. At the other end of the table, four bandits also spring to their feet.

"How dare you! I will destroy all who stand in my way!"

JanusFight1.jpg

Key:
Allies:
Red: Trebuchet
Orange: Sepoto
Yellow: Darrick
Green: Charles
Blue: Kaelan
Pink: Catherine
Purple A: Alicia
Purple D: Ducerne
Purple C: Captain
Purple T: Tarshana
Purple M: Marcus
Purple V: Victoria

Hostiles:
Light Blue 8: Armored Dwarf
Black 9: Armored Lizardman
White 10: Janus
Grey B1: Human Bandit
Grey B2: Elf Bandit
Grey B3: Dwarf Bandit
Grey B4: Human Bandit
 

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"Cyre!" Darrick charges Janus, his new sword flashing in his hand, calling out a challenge as he does. "Face me, coward! Face a warrior, with a sword in his hand!"

[sblock=OOC]
Intiative is 16

The plan is to issue a challenge, and then charge to 10D , spend an Action Point, and do a 4 point Power Attack on Janus. If positions shift, as I would expect, but he can charge into contact, he will do so. If not, move to Janus and attack...if he's got enough movement.

As to the rolls? I've no idea what, if anything, the sword can do...but I'm assuming that it's at least masterwork. If not, drop a point off my attack roll.

Bleah. 17 to hit, and 17 damage. Wait -- 18 damage, actually. I always forget that the knight's challenge adds to damage as well. AC is 25 vs. Janus, 23 vs. everyone else.
[/sblock]
 

Sepoto's eyes whip from side to side, quickly surveying the room and its occupants as Catherine and the others charge into the room. An eager-sounding ape-like 'hoot' escapes his lips, and his bright orange fur bristles across his form as he shifts. He darts forward, the concoction of jarringly cold alchemical frost clutched in one hand, fading into a blur of motion before suddenly disappearing.

[SBLOCK] Sepoto will shift, and then use Ghost Step to fade from view. Once invisible, he will rush forward to A8 and hurl the flask while still invisible at the armored lizardman.

Initiative check = 22 +3 for Darrick's aura, = 25
Ranged Touch Attack = 23
Alchemist's Frost Damage = 8
Sudden Strike Damage = 9

[/SBLOCK]

Invisible to all, a look of true hatred crosses the chakit's face when he sees the lizardfolk, a feral growl escaping his lips as he hurls the heavy flask over Janus' head with a whip-like motion of one of his gangly arms.


hp: 27 Ki Power Remaining: 3 Action Points: 6
 
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(OOC - Darrick might want to AP that attack roll. Dramatic moments like this are -exactly- what AP are for :))

Init 14 (might be 15 if he's in Darrick's range) http://invisiblecastle.com/find.py?id=1237383

A tube extends from behind Trebuchet then rotates to an angle over his shoulder. "Targeting burst. Allies please clear area. Earth Conjuration, stage one. Hail of stones," he says as a glowing green dart flies from the launcher and bursts into a flat green disc over the heads of the four bandits. Rocks tumble out of the disc onto their heads.

(Hail of Stones, centered between B3 and B4, to include B1 and B2 as well, but no spaces north of them. Damage 14 http://invisiblecastle.com/find.py?id=1237391 , no save.)
 


Kaelan 42/42 0 damage healed 10 DR remaining

[sblock=ooc]Darricks init adjusting aura adds a +3(the +1 is for attack rolls)[/sblock]

Crappy init: 7 actions are assuming a hostile approaches me

Kaelan's form becomes a flurry of motion as he spins his blades over his head, his attacks were clumsy, the spike extending from his knee interferes with his blades. His enlarged teeth however are much harder to dodge.

[sblock=ooc]full attack, both ends of scimitar assuming somebody approaches me, as well as a gore attack and a bite attack.attack rolls(weapon, weapon, gore, bite)14,11,10, 21 Damage(same order) 9,5,6,5 I hope it's a mook that makes it to me. I doubt a 21 will hit anyone else.[/sblock]
 

"We're here to bring you to justice Janus. Dead or alive, you are coming with us." A golden aura forms around Catherine as she advances towards Janus with her halberd swinging.

[sblock]
Initiative 14
5' step forward to D8, or however far it is to reach Janus (as long as it's within 20')
Swift Action: Activate Law Devotion. Round 1: +3 to Attack.
Free Action: Issue Fighting Challenge to Janus.
Attack Roll 28+1
Damage Roll 9+1
[/sblock]
 

Charles bursts into action, eying the armored Dwarf. He shouts a whimsical battle cry and retrieves his vial of Alchemist's Frost as he dashes foward. With a toss, it flies at the Dwarf.

[sblock]
Initiative; Action Point (1d20+5=11, 1d6=6)

Init 17. (bah! Was hoping for a 20+!)

Dodge on Dwaft

Moves F-12. (Or 10 Feet away from the Dwarf... preferably not into a too-dangerous position.)

Ranged Touch Attack (1d20+6=17)

Damage; Skirmish; Next Round Damage (1d6=5, 2d6=10, 1d6=4)

15 Damage, and he will take 4 damage next round. I don't the splash hits anyone.

AC vs other: 18. (22 AoO)
AV vs Dwarf: 19. (23 AoO)

1/2 Forst
1/1 Shock[/sblock]
 

[SBLOCK] BRP2, the alchemist frost does 1d8 damage, straight up, no splash, according to the ECS, p. 120. Had to look it up myself, too. ;) [/SBLOCK]
 

Sepoto dashes unseen past Catherine and launches a flask of freezing cold liquid. The flask shatters on the armored hide of the lizardman, who howls in pain.

The dwarf jumps up onto the conference table and looks over the group carefully. It seems as if he is waiting for something.

(Halfling) "She's the leader, kill her first!" Janus rushes forward with his axes ready. Taking advantage of Catherine's slight unreadiness, he slashes rapidly at the back of her right knee, and the axe connects. Blood flows freely from the surprisingly deep wound.

Charles moves forward trying to get a good shot at the dwarf, but he doesn't risk getting too close because of the other bandits in the way. His hesitation gives the dwarf the opportunity to move slightly out of the way.

Ducerne moves forward to attack the bandit closest to him, and his blade cuts deeply.

Darrick moves as fast as he can to catch up with Janus, but his quarry has moved too far away to strike at the moment.

The mercenaries advance on the bandits in front of them in a flurry of blades and kicks. The bandits try to shield themselves from the attacks, but they are having trouble. It seems the mercenaries' reputation was well deserved.

The lizardman advances on Catherine's side and drives a blade into her shoulder. (Halfling) "Yes sir, she'll fall by my hands."

Trebuchet starts casting his spell, but this was what the dwarf was waiting on. A blast of bluish white lightning tears from his hand and strikes Trebuchet in the chest. Trebuchet's concentration is disrupted and his spell slips away from his well ordered mind.

Catherine is surrounded by a golden aura, and the power of her faith seems to guide her halberd into a well placed blow onto Janus's chest. The blade scrapes across the armor underneath his vest, before striking him in the arm.

Ducerne and the bandit exchange blows, but the bandit doesn't seem to be able to break Ducerne's guard.

Alicia charges forward and drives her blade past the young man's defenses. He staggers back bleeding before he counterattacks and slashes her across the thigh.

Kaelan hangs in the back looking for an opening, but no one seems to be concerned with him.

The Captain and Tarshana rush forward to attack the lizardman, but only Tarshana's mind blade pierces his defenses.

The bandits engaged with the mercenaries try to press the attack, but their blades are pushed aside by their skilled shield work.

Damage Summary:
Catherine -25
Trebuchet -11
JanusFight2.jpg

Key:
Allies:
Red: Trebuchet
Orange: Sepoto
Yellow: Darrick
Green: Charles
Blue: Kaelan
Pink: Catherine
Purple A: Alicia
Purple D: Ducerne
Purple C: Captain
Purple T: Tarshana
Purple M: Marcus
Purple V: Victoria

Hostiles:
Light Blue 8: Armored Dwarf
Black 9: Armored Lizardman
White 10: Janus
Grey B1: Human Bandit
Grey B2: Elf Bandit
Grey B3: Dwarf Bandit
Grey B4: Human Bandit
 

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