MerricB said:I was guessing that the design of a product starts a year before we see it, and giving it 6 months for the production side of things (layout, art, etc.). My normal guesswork based on not much personal experience and a lot of listening to designers/editors... but I wasn't really taking into account the training/break-in time for the new employees.
It is great to hear from Jesse on the subject, though.
Cheers!
MerricB said:It should probably be emphasized that most of the "errors" we've picked up so far don't have very much impact on actual play.
MerricB said:Mind you, in the case of the Basic Game, if I'm to believe the review on the 3rdedition.org, someone should be shot at Wizards for getting it so wrong.![]()
Garnfellow said:(snip) You're right that individually, none of these "errors" are especially significant. It's the cumulative effect of all these niggling mistakes that should probably be emphasized. (snip)
JoeGKushner said:I'm surprised by the errors in the monster blocks. I work with Access and Excel and I'm 100% positive that those blocks can be programmed and fill out everything almost automtically based on size, type, and other factors. It can't be that hard can it?
Psion said:Dungeon once had a requirement for writers to show their numbers. I don't see why WotC staff deserves any worse QA.