GMMichael
Guide of Modos
If anyone feels like thinkin' 'bout stuff, I have a quasi-playtest for you. I'm tinkering with my OSR Fighter class, and want to give it 4 hit points per level. It, like all other characters, gets base hit points equal to CON score. Armor works normally (increasing AC), but to utilize it you must use one of your three actions per round. Otherwise, all damage gets through.
Also, damage dice are more or less capped at 1d12, and you can spend about 1d6 per level, per day, to regain hit points.
Does 4 HP per level make the fighter too squishy?
(Bonus) How do you see this affecting combat?
(Double bonus) How do you see this affecting adventures?
Also, damage dice are more or less capped at 1d12, and you can spend about 1d6 per level, per day, to regain hit points.
Does 4 HP per level make the fighter too squishy?
(Bonus) How do you see this affecting combat?
(Double bonus) How do you see this affecting adventures?